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authorOmniscient <omniscient.oce@gmail.com>2024-06-09 11:42:17 +1000
committerOmniscient <omniscient.oce@gmail.com>2024-06-09 11:42:17 +1000
commit64830ce51a185091f54c2b42b365110d89d44f1b (patch)
tree644c4a4425c2003a649cf02af33af488cb56a148 /assets/shaders/cube.vert
parent859ea7e23d2bbbc4b32b43727ae50aebe399e720 (diff)
triangle on opengl works again. happy days
Diffstat (limited to 'assets/shaders/cube.vert')
-rw-r--r--assets/shaders/cube.vert3
1 files changed, 2 insertions, 1 deletions
diff --git a/assets/shaders/cube.vert b/assets/shaders/cube.vert
index 2f1d76d..57475e7 100644
--- a/assets/shaders/cube.vert
+++ b/assets/shaders/cube.vert
@@ -1,6 +1,6 @@
#version 430
-layout(binding = 0) uniform UniformBufferObject {
+layout(binding = 0) uniform Matrices {
mat4 model;
mat4 view;
mat4 proj;
@@ -15,6 +15,7 @@ layout(location = 1) out vec2 fragTexCoord;
void main() {
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
+ // gl_Position = vec4(inPosition, 1.0);
fragColor = abs(inNormal);
fragTexCoord = inTexCoords;
}