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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-10-17 21:44:48 +1100
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-10-17 21:44:48 +1100
commitbda9a0d8b503e6ed75daafd1dd288a28590a8df6 (patch)
tree2dbe59563d5f4749bdee180b530b181a68b78346 /assets/shaders/immdraw.vert
parent70175cfce551a6b534771bd2b1dea6cfb417be1f (diff)
remove old shaders
Diffstat (limited to 'assets/shaders/immdraw.vert')
-rw-r--r--assets/shaders/immdraw.vert23
1 files changed, 0 insertions, 23 deletions
diff --git a/assets/shaders/immdraw.vert b/assets/shaders/immdraw.vert
deleted file mode 100644
index ee9e7ca..0000000
--- a/assets/shaders/immdraw.vert
+++ /dev/null
@@ -1,23 +0,0 @@
-#version 410 core
-
-layout(location = 0) in vec3 inPosition;
-layout(location = 1) in vec3 inNormal;
-layout(location = 2) in vec2 inTexCoords;
-
-uniform Camera {
- mat4 view;
- mat4 proj;
- vec4 viewPos;
-} cam;
-
-uniform ImmUniforms {
- mat4 model;
- vec4 colour;
-} imm;
-
-out vec4 aColour;
-
-void main() {
- aColour = imm.colour;
- gl_Position = cam.proj * cam.view * imm.model * vec4(inPosition, 1.0);
-}