diff options
author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-31 00:48:11 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-31 00:48:11 +1100 |
commit | c4bf1916fe219324e14384fc938e767daeab26c9 (patch) | |
tree | 84b33ea8feff5792f77a8e832b66c2a23f1104b5 /assets/shaders/object.frag | |
parent | b638fd776253fa0cb841175e3e134df4587101b6 (diff) |
working on cube (hardcoded)
Diffstat (limited to 'assets/shaders/object.frag')
-rw-r--r-- | assets/shaders/object.frag | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/assets/shaders/object.frag b/assets/shaders/object.frag index 44c1eb3..11b33e1 100644 --- a/assets/shaders/object.frag +++ b/assets/shaders/object.frag @@ -1,6 +1,9 @@ #version 450 #extension GL_ARB_separate_shader_objects : enable +layout(location = 0) in vec3 in_normal; +layout(location = 1) in vec3 in_position; + layout(location = 0) out vec4 out_colour; -void main() { out_colour = vec4(1.0); }
\ No newline at end of file +void main() { out_colour = vec4(in_normal, 1.0); }
\ No newline at end of file |