diff options
author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-30 17:42:15 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-30 17:42:15 +1100 |
commit | f07e87a86e386ba0f65c5a1e962b6a90cfe26ced (patch) | |
tree | 4ac8d5e551efd8e269dceefce7c1975889f484c9 /assets/shaders/object.vert | |
parent | c5176c9c001c7d32cc2c658e09be8a4b5237685b (diff) |
uniform with descriptor set. fix image_index being 4 when expoected to be 3
Diffstat (limited to 'assets/shaders/object.vert')
-rw-r--r-- | assets/shaders/object.vert | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/assets/shaders/object.vert b/assets/shaders/object.vert new file mode 100644 index 0000000..9aaefed --- /dev/null +++ b/assets/shaders/object.vert @@ -0,0 +1,12 @@ +#version 450 +#extension GL_ARB_separate_shader_objects : enable + +layout(location = 0) in vec3 in_position; + +layout(set = 0, binding = 0) uniform global_object_uniform { + mat4 projection; + mat4 view; +} +global_ubo; + +void main() { gl_Position = global_ubo.projection * global_ubo.view * vec4(in_position, 1.0); }
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