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author | Omniscient <omniscient.oce@gmail.com> | 2024-06-18 11:03:52 +1000 |
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committer | Omniscient <omniscient.oce@gmail.com> | 2024-06-18 11:03:52 +1000 |
commit | b2c9782ab2f4abec8f8548e667a8f2ad6e36bd4b (patch) | |
tree | 34973f37f585439357a5e455225d272e9398a742 /assets/shaders/pbr_textured.vert | |
parent | 4b5695ce26a8f821dfac987e8e11a6ba5eeff610 (diff) |
wip
Diffstat (limited to 'assets/shaders/pbr_textured.vert')
-rw-r--r-- | assets/shaders/pbr_textured.vert | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/assets/shaders/pbr_textured.vert b/assets/shaders/pbr_textured.vert index 40a6f29..d0f8fd5 100644 --- a/assets/shaders/pbr_textured.vert +++ b/assets/shaders/pbr_textured.vert @@ -19,9 +19,7 @@ layout(location = 2) out vec2 fragTexCoords; void main() { fragWorldPos = vec3(mvp.model * vec4(inPosition, 1.0)); - fragNormal = mat3(transpose(inverse(mvp.model))) * inNormal; - // fragNormal = inNormal; - + fragNormal = mat3(transpose(inverse(mvp.model))) * inNormal; // world-space normal fragTexCoords = inTexCoords; gl_Position = mvp.proj * mvp.view * mvp.model * vec4(inPosition, 1.0); |