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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-26 13:40:31 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-26 13:40:31 +1000
commite0a047ac1e2cf18c3b0f23f31f869eeda767503e (patch)
treea14e3eccec6e845778798fe24acc4c85f8e4da4b /assets/shaders/terrain.frag
parentb28de1c7c87683b0645368f5393734f1db4ffd74 (diff)
try getting glfw passthrough and egui to work
Diffstat (limited to 'assets/shaders/terrain.frag')
-rw-r--r--assets/shaders/terrain.frag6
1 files changed, 5 insertions, 1 deletions
diff --git a/assets/shaders/terrain.frag b/assets/shaders/terrain.frag
index 739ff83..0cc76c8 100644
--- a/assets/shaders/terrain.frag
+++ b/assets/shaders/terrain.frag
@@ -3,7 +3,11 @@
out vec4 FragColor;
in vec4 Color;
+in vec2 TexCoord;
+
+uniform sampler2D TextureSlot1;
void main() {
- FragColor = Color;
+ vec4 tex_color = texture(TextureSlot1, TexCoord);
+ FragColor = Color * tex_color;
} \ No newline at end of file