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authorOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-05-04 16:06:55 +1000
committerOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-05-04 16:06:55 +1000
commit509dd53c645b4f917bd83defb7c485a71be15f46 (patch)
treecc8a29320c5e11d0654d5287fd8e1afb6b88e1f2 /assets/shaders/triangle.frag
parentb8a6744ac44027fb86e6423bef35fb1b90ad7873 (diff)
compile glsl to spirv for triangle shader
Diffstat (limited to 'assets/shaders/triangle.frag')
-rw-r--r--assets/shaders/triangle.frag6
1 files changed, 6 insertions, 0 deletions
diff --git a/assets/shaders/triangle.frag b/assets/shaders/triangle.frag
index e69de29..2151162 100644
--- a/assets/shaders/triangle.frag
+++ b/assets/shaders/triangle.frag
@@ -0,0 +1,6 @@
+#version 450
+
+layout(location = 0) in vec3 fragColor;
+layout(location = 0) out vec4 outColor;
+
+void main() { outColor = vec4(fragColor, 1.0); } \ No newline at end of file