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author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-02-24 22:47:46 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-02-24 22:47:46 +1100 |
commit | 7b3afcaf77f96e7d62f6cd1623ead7f17512d79f (patch) | |
tree | b5f82c64e9c06a84e4d095ab4ac48712e860b673 /deps/Unity/README.md | |
parent | b047be5252aeb981faea077409c1768fda0301d9 (diff) |
repo init. partial port of existing code
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diff --git a/deps/Unity/README.md b/deps/Unity/README.md new file mode 100644 index 0000000..71488b3 --- /dev/null +++ b/deps/Unity/README.md @@ -0,0 +1,234 @@ +# Unity Test ![CI][] + +__Copyright (c) 2007 - 2023 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams__ + +Welcome to the Unity Test Project, one of the main projects of ThrowTheSwitch.org. +Unity Test is a unit testing framework built for C, with a focus on working with embedded toolchains. + +This project is made to test code targetting microcontrollers big and small. +The core project is a single C file and a pair of headers, allowing it to be added to your existing build setup without too much headache. +You may use any compiler you wish, and may use most existing build systems including Make, CMake, etc. +If you'd like to leave the hard work to us, you might be interested in Ceedling, a build tool also by ThrowTheSwitch.org. + +If you're new to Unity, we encourage you to tour the [getting started guide][]. + +You can also find the [change log][] and [known issues][] in our documentation. + +## Getting Started + +The [docs][] folder contains a [getting started guide][] and much more tips about using Unity. + +## Unity Assertion Summary + +For the full list, see [UnityAssertionsReference.md][]. + +### Basic Validity Tests + + TEST_ASSERT_TRUE(condition) + +Evaluates whatever code is in condition and fails if it evaluates to false + + TEST_ASSERT_FALSE(condition) + +Evaluates whatever code is in condition and fails if it evaluates to true + + TEST_ASSERT(condition) + +Another way of calling `TEST_ASSERT_TRUE` + + TEST_ASSERT_UNLESS(condition) + +Another way of calling `TEST_ASSERT_FALSE` + + TEST_FAIL() + TEST_FAIL_MESSAGE(message) + +This test is automatically marked as a failure. +The message is output stating why. + +### Numerical Assertions: Integers + + TEST_ASSERT_EQUAL_INT(expected, actual) + TEST_ASSERT_EQUAL_INT8(expected, actual) + TEST_ASSERT_EQUAL_INT16(expected, actual) + TEST_ASSERT_EQUAL_INT32(expected, actual) + TEST_ASSERT_EQUAL_INT64(expected, actual) + +Compare two integers for equality and display errors as signed integers. +A cast will be performed to your natural integer size so often this can just be used. +When you need to specify the exact size, you can use a specific version. + + TEST_ASSERT_EQUAL_UINT(expected, actual) + TEST_ASSERT_EQUAL_UINT8(expected, actual) + TEST_ASSERT_EQUAL_UINT16(expected, actual) + TEST_ASSERT_EQUAL_UINT32(expected, actual) + TEST_ASSERT_EQUAL_UINT64(expected, actual) + +Compare two integers for equality and display errors as unsigned integers. +Like INT, there are variants for different sizes also. + + TEST_ASSERT_EQUAL_HEX(expected, actual) + TEST_ASSERT_EQUAL_HEX8(expected, actual) + TEST_ASSERT_EQUAL_HEX16(expected, actual) + TEST_ASSERT_EQUAL_HEX32(expected, actual) + TEST_ASSERT_EQUAL_HEX64(expected, actual) + +Compares two integers for equality and display errors as hexadecimal. +Like the other integer comparisons, you can specify the size... +here the size will also effect how many nibbles are shown (for example, `HEX16` will show 4 nibbles). + + TEST_ASSERT_EQUAL(expected, actual) + +Another way of calling TEST_ASSERT_EQUAL_INT + + TEST_ASSERT_INT_WITHIN(delta, expected, actual) + +Asserts that the actual value is within plus or minus delta of the expected value. +This also comes in size specific variants. + + TEST_ASSERT_GREATER_THAN(threshold, actual) + +Asserts that the actual value is greater than the threshold. +This also comes in size specific variants. + + TEST_ASSERT_LESS_THAN(threshold, actual) + +Asserts that the actual value is less than the threshold. +This also comes in size specific variants. + +### Arrays + + _ARRAY + +You can append `_ARRAY` to any of these macros to make an array comparison of that type. +Here you will need to care a bit more about the actual size of the value being checked. +You will also specify an additional argument which is the number of elements to compare. +For example: + + TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements) + + _EACH_EQUAL + +Another array comparison option is to check that EVERY element of an array is equal to a single expected value. +You do this by specifying the EACH_EQUAL macro. +For example: + + TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, elements) + +### Numerical Assertions: Bitwise + + TEST_ASSERT_BITS(mask, expected, actual) + +Use an integer mask to specify which bits should be compared between two other integers. +High bits in the mask are compared, low bits ignored. + + TEST_ASSERT_BITS_HIGH(mask, actual) + +Use an integer mask to specify which bits should be inspected to determine if they are all set high. +High bits in the mask are compared, low bits ignored. + + TEST_ASSERT_BITS_LOW(mask, actual) + +Use an integer mask to specify which bits should be inspected to determine if they are all set low. +High bits in the mask are compared, low bits ignored. + + TEST_ASSERT_BIT_HIGH(bit, actual) + +Test a single bit and verify that it is high. +The bit is specified 0-31 for a 32-bit integer. + + TEST_ASSERT_BIT_LOW(bit, actual) + +Test a single bit and verify that it is low. +The bit is specified 0-31 for a 32-bit integer. + +### Numerical Assertions: Floats + + TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) + TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) + +Asserts that the actual value is within plus or minus delta of the expected value. + + TEST_ASSERT_FLOAT_NOT_WITHIN(delta, expected, actual) + TEST_ASSERT_DOUBLE_NOT_WITHIN(delta, expected, actual) + +Asserts that the actual value is NOT within plus or minus delta of the expected value. + + TEST_ASSERT_EQUAL_FLOAT(expected, actual) + TEST_ASSERT_EQUAL_DOUBLE(expected, actual) + +Asserts that two floating point values are "equal" within a small % delta of the expected value. + + TEST_ASSERT_NOT_EQUAL_FLOAT(expected, actual) + TEST_ASSERT_NOT_EQUAL_DOUBLE(expected, actual) + +Asserts that two floating point values are NOT "equal" within a small % delta of the expected value. + + TEST_ASSERT_LESS_THAN_FLOAT(threshold, actual) + TEST_ASSERT_LESS_THAN_DOUBLE(threshold, actual) + TEST_ASSERT_GREATER_THAN_FLOAT(threshold, actual) + TEST_ASSERT_GREATER_THAN_DOUBLE(threshold, actual) + +Asserts that the actual value is less than or greater than the threshold. + +There are also `LESS_OR_EQUAL` and `GREATER_OR_EQUAL` variations. +These obey the same rules for equality as do `TEST_ASSERT_EQUAL_FLOAT` and `TEST_ASSERT_EQUAL_DOUBLE`: +If the two values are within a small % delta of the expected value, the assertion will pass. + +### String Assertions + + TEST_ASSERT_EQUAL_STRING(expected, actual) + +Compare two null-terminate strings. +Fail if any character is different or if the lengths are different. + + TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) + +Compare two strings. +Fail if any character is different, stop comparing after len characters. + + TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) + +Compare two null-terminate strings. +Fail if any character is different or if the lengths are different. +Output a custom message on failure. + + TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) + +Compare two strings. +Fail if any character is different, stop comparing after len characters. +Output a custom message on failure. + +### Pointer Assertions + +Most pointer operations can be performed by simply using the integer comparisons above. +However, a couple of special cases are added for clarity. + + TEST_ASSERT_NULL(pointer) + +Fails if the pointer is not equal to NULL + + TEST_ASSERT_NOT_NULL(pointer) + +Fails if the pointer is equal to NULL + +### Memory Assertions + + TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) + +Compare two blocks of memory. +This is a good generic assertion for types that can't be coerced into acting like standard types... +but since it's a memory compare, you have to be careful that your data types are packed. + +### \_MESSAGE + +You can append `\_MESSAGE` to any of the macros to make them take an additional argument. +This argument is a string that will be printed at the end of the failure strings. +This is useful for specifying more information about the problem. + +[CI]: https://github.com/ThrowTheSwitch/Unity/workflows/CI/badge.svg +[getting started guide]: docs/UnityGettingStartedGuide.md +[change log]: docs/UnityChangeLog.md +[known issues]: docs/UnityKnownIssues.md +[docs]: docs/ +[UnityAssertionsReference.md]: docs/UnityAssertionsReference.md |