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author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-02-24 22:47:46 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-02-24 22:47:46 +1100 |
commit | 7b3afcaf77f96e7d62f6cd1623ead7f17512d79f (patch) | |
tree | b5f82c64e9c06a84e4d095ab4ac48712e860b673 /deps/Unity/examples/example_2/readme.txt | |
parent | b047be5252aeb981faea077409c1768fda0301d9 (diff) |
repo init. partial port of existing code
Diffstat (limited to 'deps/Unity/examples/example_2/readme.txt')
-rw-r--r-- | deps/Unity/examples/example_2/readme.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/deps/Unity/examples/example_2/readme.txt b/deps/Unity/examples/example_2/readme.txt new file mode 100644 index 0000000..f0fce65 --- /dev/null +++ b/deps/Unity/examples/example_2/readme.txt @@ -0,0 +1,5 @@ +Example 2 +========= + +Same as the first example, but now using Unity's test fixture to group tests +together. Using the test fixture also makes writing test runners much easier.
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