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authorOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-02-24 22:47:46 +1100
committerOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-02-24 22:47:46 +1100
commit7b3afcaf77f96e7d62f6cd1623ead7f17512d79f (patch)
treeb5f82c64e9c06a84e4d095ab4ac48712e860b673 /deps/Unity/examples/example_3/test
parentb047be5252aeb981faea077409c1768fda0301d9 (diff)
repo init. partial port of existing code
Diffstat (limited to 'deps/Unity/examples/example_3/test')
-rw-r--r--deps/Unity/examples/example_3/test/TestProductionCode.c62
-rw-r--r--deps/Unity/examples/example_3/test/TestProductionCode2.c31
2 files changed, 93 insertions, 0 deletions
diff --git a/deps/Unity/examples/example_3/test/TestProductionCode.c b/deps/Unity/examples/example_3/test/TestProductionCode.c
new file mode 100644
index 0000000..28a5581
--- /dev/null
+++ b/deps/Unity/examples/example_3/test/TestProductionCode.c
@@ -0,0 +1,62 @@
+
+#include "ProductionCode.h"
+#include "unity.h"
+
+//sometimes you may want to get at local data in a module.
+//for example: If you plan to pass by reference, this could be useful
+//however, it should often be avoided
+extern int Counter;
+
+void setUp(void)
+{
+ //This is run before EACH TEST
+ Counter = 0x5a5a;
+}
+
+void tearDown(void)
+{
+}
+
+void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
+{
+ //All of these should pass
+ TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
+ TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
+ TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
+ TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
+ TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
+}
+
+void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
+{
+ // You should see this line fail in your test summary
+ TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
+
+ // Notice the rest of these didn't get a chance to run because the line above failed.
+ // Unit tests abort each test function on the first sign of trouble.
+ // Then NEXT test function runs as normal.
+ TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
+}
+
+void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
+{
+ //This should be true because setUp set this up for us before this test
+ TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
+
+ //This should be true because we can still change our answer
+ Counter = 0x1234;
+ TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
+}
+
+void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
+{
+ //This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
+ TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
+}
+
+void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
+{
+ //Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
+ // you what actually happened...which in this case was a failure to setup the initial condition.
+ TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
+}
diff --git a/deps/Unity/examples/example_3/test/TestProductionCode2.c b/deps/Unity/examples/example_3/test/TestProductionCode2.c
new file mode 100644
index 0000000..e2119cc
--- /dev/null
+++ b/deps/Unity/examples/example_3/test/TestProductionCode2.c
@@ -0,0 +1,31 @@
+
+#include "ProductionCode2.h"
+#include "unity.h"
+
+/* These should be ignored because they are commented out in various ways:
+#include "whatever.h"
+*/
+//#include "somethingelse.h"
+
+void setUp(void)
+{
+}
+
+void tearDown(void)
+{
+}
+
+void test_IgnoredTest(void)
+{
+ TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
+}
+
+void test_AnotherIgnoredTest(void)
+{
+ TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
+}
+
+void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
+{
+ TEST_IGNORE(); //Like This
+}