diff options
author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-02-24 22:47:46 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-02-24 22:47:46 +1100 |
commit | 7b3afcaf77f96e7d62f6cd1623ead7f17512d79f (patch) | |
tree | b5f82c64e9c06a84e4d095ab4ac48712e860b673 /deps/Unity/src/unity.c | |
parent | b047be5252aeb981faea077409c1768fda0301d9 (diff) |
repo init. partial port of existing code
Diffstat (limited to 'deps/Unity/src/unity.c')
-rw-r--r-- | deps/Unity/src/unity.c | 2180 |
1 files changed, 2180 insertions, 0 deletions
diff --git a/deps/Unity/src/unity.c b/deps/Unity/src/unity.c new file mode 100644 index 0000000..7e140b1 --- /dev/null +++ b/deps/Unity/src/unity.c @@ -0,0 +1,2180 @@ +/* ========================================================================= + Unity Project - A Test Framework for C + Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams + [Released under MIT License. Please refer to license.txt for details] +============================================================================ */ + +#include "unity.h" + +#ifndef UNITY_PROGMEM +#define UNITY_PROGMEM +#endif + +/* If omitted from header, declare overrideable prototypes here so they're ready for use */ +#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION +void UNITY_OUTPUT_CHAR(int); +#endif + +/* Helpful macros for us to use here in Assert functions */ +#define UNITY_FAIL_AND_BAIL \ + do { \ + Unity.CurrentTestFailed = 1; \ + UNITY_OUTPUT_FLUSH(); \ + TEST_ABORT(); \ + } while (0) +#define UNITY_IGNORE_AND_BAIL \ + do { \ + Unity.CurrentTestIgnored = 1; \ + UNITY_OUTPUT_FLUSH(); \ + TEST_ABORT(); \ + } while (0) +#define RETURN_IF_FAIL_OR_IGNORE \ + do { \ + if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) { \ + TEST_ABORT(); \ + } \ + } while (0) + +struct UNITY_STORAGE_T Unity; + +#ifdef UNITY_OUTPUT_COLOR +const char UNITY_PROGMEM UnityStrOk[] = "\033[42mOK\033[0m"; +const char UNITY_PROGMEM UnityStrPass[] = "\033[42mPASS\033[0m"; +const char UNITY_PROGMEM UnityStrFail[] = "\033[41mFAIL\033[0m"; +const char UNITY_PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[0m"; +#else +const char UNITY_PROGMEM UnityStrOk[] = "OK"; +const char UNITY_PROGMEM UnityStrPass[] = "PASS"; +const char UNITY_PROGMEM UnityStrFail[] = "FAIL"; +const char UNITY_PROGMEM UnityStrIgnore[] = "IGNORE"; +#endif +static const char UNITY_PROGMEM UnityStrNull[] = "NULL"; +static const char UNITY_PROGMEM UnityStrSpacer[] = ". "; +static const char UNITY_PROGMEM UnityStrExpected[] = " Expected "; +static const char UNITY_PROGMEM UnityStrWas[] = " Was "; +static const char UNITY_PROGMEM UnityStrGt[] = " to be greater than "; +static const char UNITY_PROGMEM UnityStrLt[] = " to be less than "; +static const char UNITY_PROGMEM UnityStrOrEqual[] = "or equal to "; +static const char UNITY_PROGMEM UnityStrNotEqual[] = " to be not equal to "; +static const char UNITY_PROGMEM UnityStrElement[] = " Element "; +static const char UNITY_PROGMEM UnityStrByte[] = " Byte "; +static const char UNITY_PROGMEM UnityStrMemory[] = " Memory Mismatch."; +static const char UNITY_PROGMEM UnityStrDelta[] = " Values Not Within Delta "; +static const char UNITY_PROGMEM UnityStrPointless[] = + " You Asked Me To Compare Nothing, Which Was Pointless."; +static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; +static const char UNITY_PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; +#ifndef UNITY_EXCLUDE_FLOAT +static const char UNITY_PROGMEM UnityStrNot[] = "Not "; +static const char UNITY_PROGMEM UnityStrInf[] = "Infinity"; +static const char UNITY_PROGMEM UnityStrNegInf[] = "Negative Infinity"; +static const char UNITY_PROGMEM UnityStrNaN[] = "NaN"; +static const char UNITY_PROGMEM UnityStrDet[] = "Determinate"; +static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; +#endif +const char UNITY_PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; +const char UNITY_PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; +const char UNITY_PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; +const char UNITY_PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; +static const char UNITY_PROGMEM UnityStrBreaker[] = "-----------------------"; +static const char UNITY_PROGMEM UnityStrResultsTests[] = " Tests "; +static const char UNITY_PROGMEM UnityStrResultsFailures[] = " Failures "; +static const char UNITY_PROGMEM UnityStrResultsIgnored[] = " Ignored "; +#ifndef UNITY_EXCLUDE_DETAILS +static const char UNITY_PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; +static const char UNITY_PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; +#endif +/*----------------------------------------------- + * Pretty Printers & Test Result Output Handlers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +/* Local helper function to print characters. */ +static void UnityPrintChar(const char* pch) { + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } +} + +/*-----------------------------------------------*/ +/* Local helper function to print ANSI escape strings e.g. "\033[42m". */ +#ifdef UNITY_OUTPUT_COLOR +static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) { + const char* pch = string; + UNITY_UINT count = 0; + + while (*pch && (*pch != 'm')) { + UNITY_OUTPUT_CHAR(*pch); + pch++; + count++; + } + UNITY_OUTPUT_CHAR('m'); + count++; + + return count; +} +#endif + +/*-----------------------------------------------*/ +void UnityPrint(const char* string) { + const char* pch = string; + + if (pch != NULL) { + while (*pch) { +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + if ((*pch == 27) && (*(pch + 1) == '[')) { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + UnityPrintChar(pch); + pch++; + } + } +} +/*-----------------------------------------------*/ +void UnityPrintLen(const char* string, const UNITY_UINT32 length) { + const char* pch = string; + + if (pch != NULL) { + while (*pch && ((UNITY_UINT32)(pch - string) < length)) { + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } + pch++; + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) { + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + if (style == UNITY_DISPLAY_STYLE_CHAR) { + /* printable characters plus CR & LF are printed */ + UNITY_OUTPUT_CHAR('\''); + if ((number <= 126) && (number >= 32)) { + UNITY_OUTPUT_CHAR((int)number); + } + /* write escaped carriage returns */ + else if (number == 13) { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (number == 10) { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, 2); + } + UNITY_OUTPUT_CHAR('\''); + } else { + UnityPrintNumber(number); + } + } else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) { + UnityPrintNumberUnsigned((UNITY_UINT)number); + } else { + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumber(const UNITY_INT number_to_print) { + UNITY_UINT number = (UNITY_UINT)number_to_print; + + if (number_to_print < 0) { + /* A negative number, including MIN negative */ + UNITY_OUTPUT_CHAR('-'); + number = (~number) + 1; + } + UnityPrintNumberUnsigned(number); +} + +/*----------------------------------------------- + * basically do an itoa using as little ram as possible */ +void UnityPrintNumberUnsigned(const UNITY_UINT number) { + UNITY_UINT divisor = 1; + + /* figure out initial divisor */ + while (number / divisor > 9) { + divisor *= 10; + } + + /* now mod and print, then divide divisor */ + do { + UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); + divisor /= 10; + } while (divisor > 0); +} + +/*-----------------------------------------------*/ +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) { + int nibble; + char nibbles = nibbles_to_print; + + if ((unsigned)nibbles > UNITY_MAX_NIBBLES) { + nibbles = UNITY_MAX_NIBBLES; + } + + while (nibbles > 0) { + nibbles--; + nibble = (int)(number >> (nibbles * 4)) & 0x0F; + if (nibble <= 9) { + UNITY_OUTPUT_CHAR((char)('0' + nibble)); + } else { + UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) { + UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); + UNITY_INT32 i; + + for (i = 0; i < UNITY_INT_WIDTH; i++) { + if (current_bit & mask) { + if (current_bit & number) { + UNITY_OUTPUT_CHAR('1'); + } else { + UNITY_OUTPUT_CHAR('0'); + } + } else { + UNITY_OUTPUT_CHAR('X'); + } + current_bit = current_bit >> 1; + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +/* + * This function prints a floating-point value in a format similar to + * printf("%.7g") on a single-precision machine or printf("%.9g") on a + * double-precision machine. The 7th digit won't always be totally correct + * in single-precision operation (for that level of accuracy, a more + * complicated algorithm would be needed). + */ +void UnityPrintFloat(const UNITY_DOUBLE input_number) { +#ifdef UNITY_INCLUDE_DOUBLE + static const int sig_digits = 9; + static const UNITY_INT32 min_scaled = 100000000; + static const UNITY_INT32 max_scaled = 1000000000; +#else + static const int sig_digits = 7; + static const UNITY_INT32 min_scaled = 1000000; + static const UNITY_INT32 max_scaled = 10000000; +#endif + + UNITY_DOUBLE number = input_number; + + /* print minus sign (does not handle negative zero) */ + if (number < 0.0f) { + UNITY_OUTPUT_CHAR('-'); + number = -number; + } + + /* handle zero, NaN, and +/- infinity */ + if (number == 0.0f) { + UnityPrint("0"); + } else if (UNITY_IS_NAN(number)) { + UnityPrint("nan"); + } else if (UNITY_IS_INF(number)) { + UnityPrint("inf"); + } else { + UNITY_INT32 n_int = 0; + UNITY_INT32 n; + int exponent = 0; + int decimals; + int digits; + char buf[16] = { 0 }; + + /* + * Scale up or down by powers of 10. To minimize rounding error, + * start with a factor/divisor of 10^10, which is the largest + * power of 10 that can be represented exactly. Finally, compute + * (exactly) the remaining power of 10 and perform one more + * multiplication or division. + */ + if (number < 1.0f) { + UNITY_DOUBLE factor = 1.0f; + + while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { + number *= 1e10f; + exponent -= 10; + } + while (number * factor < (UNITY_DOUBLE)min_scaled) { + factor *= 10.0f; + exponent--; + } + + number *= factor; + } else if (number > (UNITY_DOUBLE)max_scaled) { + UNITY_DOUBLE divisor = 1.0f; + + while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { + number /= 1e10f; + exponent += 10; + } + while (number / divisor > (UNITY_DOUBLE)max_scaled) { + divisor *= 10.0f; + exponent++; + } + + number /= divisor; + } else { + /* + * In this range, we can split off the integer part before + * doing any multiplications. This reduces rounding error by + * freeing up significant bits in the fractional part. + */ + UNITY_DOUBLE factor = 1.0f; + n_int = (UNITY_INT32)number; + number -= (UNITY_DOUBLE)n_int; + + while (n_int < min_scaled) { + n_int *= 10; + factor *= 10.0f; + exponent--; + } + + number *= factor; + } + + /* round to nearest integer */ + n = ((UNITY_INT32)(number + number) + 1) / 2; + +#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO + /* round to even if exactly between two integers */ + if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) n--; +#endif + + n += n_int; + + if (n >= max_scaled) { + n = min_scaled; + exponent++; + } + + /* determine where to place decimal point */ + decimals = + ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); + exponent += decimals; + + /* truncate trailing zeroes after decimal point */ + while ((decimals > 0) && ((n % 10) == 0)) { + n /= 10; + decimals--; + } + + /* build up buffer in reverse order */ + digits = 0; + while ((n != 0) || (digits <= decimals)) { + buf[digits++] = (char)('0' + n % 10); + n /= 10; + } + + /* print out buffer (backwards) */ + while (digits > 0) { + if (digits == decimals) { + UNITY_OUTPUT_CHAR('.'); + } + UNITY_OUTPUT_CHAR(buf[--digits]); + } + + /* print exponent if needed */ + if (exponent != 0) { + UNITY_OUTPUT_CHAR('e'); + + if (exponent < 0) { + UNITY_OUTPUT_CHAR('-'); + exponent = -exponent; + } else { + UNITY_OUTPUT_CHAR('+'); + } + + digits = 0; + while ((exponent != 0) || (digits < 2)) { + buf[digits++] = (char)('0' + exponent % 10); + exponent /= 10; + } + while (digits > 0) { + UNITY_OUTPUT_CHAR(buf[--digits]); + } + } + } +} +#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) { +#ifdef UNITY_OUTPUT_FOR_ECLIPSE + UNITY_OUTPUT_CHAR('('); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(')'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else +#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH + UnityPrint("<SRCREF line="); + UnityPrintNumber((UNITY_INT)line); + UnityPrint(" file=\""); + UnityPrint(file); + UNITY_OUTPUT_CHAR('"'); + UNITY_OUTPUT_CHAR('>'); + UnityPrint(Unity.CurrentTestName); + UnityPrint("</SRCREF> "); +#else +#ifdef UNITY_OUTPUT_FOR_QT_CREATOR + UnityPrint("file://"); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(':'); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#endif +#endif +#endif +} + +/*-----------------------------------------------*/ +static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) { + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + UNITY_OUTPUT_CHAR(':'); +} + +/*-----------------------------------------------*/ +void UnityConcludeTest(void) { + if (Unity.CurrentTestIgnored) { + Unity.TestIgnores++; + } else if (!Unity.CurrentTestFailed) { + UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); + UnityPrint(UnityStrPass); + } else { + Unity.TestFailures++; + } + + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + UNITY_PRINT_EXEC_TIME(); + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); +} + +/*-----------------------------------------------*/ +static void UnityAddMsgIfSpecified(const char* msg) { +#ifdef UNITY_PRINT_TEST_CONTEXT + UnityPrint(UnityStrSpacer); + UNITY_PRINT_TEST_CONTEXT(); +#endif +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) { + UnityPrint(UnityStrSpacer); + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + } +#endif + if (msg) { + UnityPrint(UnityStrSpacer); + UnityPrint(msg); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) { + UnityPrint(UnityStrExpected); + if (expected != NULL) { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(expected); + UNITY_OUTPUT_CHAR('\''); + } else { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(actual); + UNITY_OUTPUT_CHAR('\''); + } else { + UnityPrint(UnityStrNull); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, + const UNITY_UINT32 length) { + UnityPrint(UnityStrExpected); + if (expected != NULL) { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(expected, length); + UNITY_OUTPUT_CHAR('\''); + } else { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(actual, length); + UNITY_OUTPUT_CHAR('\''); + } else { + UnityPrint(UnityStrNull); + } +} + +/*----------------------------------------------- + * Assertion & Control Helpers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, + const UNITY_LINE_TYPE lineNumber, const char* msg) { + /* Both are NULL or same pointer */ + if (expected == actual) { + return 0; + } + + /* print and return true if just expected is NULL */ + if (expected == NULL) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForExpected); + UnityAddMsgIfSpecified(msg); + return 1; + } + + /* print and return true if just actual is NULL */ + if (actual == NULL) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForActual); + UnityAddMsgIfSpecified(msg); + return 1; + } + + return 0; /* return false if neither is NULL */ +} + +/*----------------------------------------------- + * Assertion Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityAssertBits(const UNITY_INT mask, const UNITY_INT expected, const UNITY_INT actual, + const char* msg, const UNITY_LINE_TYPE lineNumber) { + RETURN_IF_FAIL_OR_IGNORE; + + if ((mask & expected) != (mask & actual)) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); + UnityPrint(UnityStrWas); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualNumber(const UNITY_INT expected, const UNITY_INT actual, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { + RETURN_IF_FAIL_OR_IGNORE; + + if (expected != actual) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, const UNITY_INT actual, + const UNITY_COMPARISON_T compare, const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) { + int failed = 0; + RETURN_IF_FAIL_OR_IGNORE; + + if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { + return; + } + if ((threshold == actual)) { + failed = 1; + } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { + failed = 1; + } + if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { + failed = 1; + } + } else /* UINT or HEX */ + { + if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { + failed = 1; + } + if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { + failed = 1; + } + } + + if (failed) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(actual, style); + if (compare & UNITY_GREATER_THAN) { + UnityPrint(UnityStrGt); + } + if (compare & UNITY_SMALLER_THAN) { + UnityPrint(UnityStrLt); + } + if (compare & UNITY_EQUAL_TO) { + UnityPrint(UnityStrOrEqual); + } + if (compare == UNITY_NOT_EQUAL) { + UnityPrint(UnityStrNotEqual); + } + UnityPrintNumberByStyle(threshold, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#define UnityPrintPointlessAndBail() \ + do { \ + UnityTestResultsFailBegin(lineNumber); \ + UnityPrint(UnityStrPointless); \ + UnityAddMsgIfSpecified(msg); \ + UNITY_FAIL_AND_BAIL; \ + } while (0) + +/*-----------------------------------------------*/ +void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) { + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (expected == actual) { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) { + case 1: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) { + expect_val &= 0x000000FF; + actual_val &= 0x000000FF; + } + increment = sizeof(UNITY_INT8); + break; + + case 2: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) { + expect_val &= 0x0000FFFF; + actual_val &= 0x0000FFFF; + } + increment = sizeof(UNITY_INT16); + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; +#ifdef UNITY_SUPPORT_64 + if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) { + expect_val &= 0x00000000FFFFFFFF; + actual_val &= 0x00000000FFFFFFFF; + } +#endif + increment = sizeof(UNITY_INT32); + length = 4; + break; + } + + if (expect_val != actual_val) { + if ((style & UNITY_DISPLAY_RANGE_UINT) && + (length < + (UNITY_INT_WIDTH / + 8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT +/* Wrap this define in a function with variable types as float or double */ +#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ + if (UNITY_IS_INF(expected) && UNITY_IS_INF(actual) && (((expected) < 0) == ((actual) < 0))) \ + return 1; \ + if (UNITY_NAN_CHECK) return 1; \ + (diff) = (actual) - (expected); \ + if ((diff) < 0) (diff) = -(diff); \ + if ((delta) < 0) (delta) = -(delta); \ + return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta))) +/* This first part of this condition will catch any NaN or Infinite values */ +#ifndef UNITY_NAN_NOT_EQUAL_NAN +#define UNITY_NAN_CHECK UNITY_IS_NAN(expected) && UNITY_IS_NAN(actual) +#else +#define UNITY_NAN_CHECK 0 +#endif + +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + do { \ + UnityPrint(UnityStrExpected); \ + UnityPrintFloat(expected); \ + UnityPrint(UnityStrWas); \ + UnityPrintFloat(actual); \ + } while (0) +#else +#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) UnityPrint(UnityStrDelta) +#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) { + UNITY_FLOAT diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; + UNITY_FLOAT in_delta = delta; + UNITY_FLOAT current_element_delta = delta; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (UNITY_IS_INF(in_delta)) { + return; /* Arrays will be force equal with infinite delta */ + } + + if (UNITY_IS_NAN(in_delta)) { + /* Delta must be correct number */ + UnityPrintPointlessAndBail(); + } + + if (expected == actual) { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, + msg)) { + UNITY_FAIL_AND_BAIL; + } + + /* fix delta sign if need */ + if (in_delta < 0) { + in_delta = -in_delta; + } + + while (elements--) { + current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION; + + if (current_element_delta < 0) { + /* fix delta sign for correct calculations */ + current_element_delta = -current_element_delta; + } + + if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected, + const UNITY_FLOAT actual, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + RETURN_IF_FAIL_OR_IGNORE; + + if (!UnityFloatsWithin(delta, expected, actual)) { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected, + const UNITY_FLOAT actual, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + RETURN_IF_FAIL_OR_IGNORE; + + if (UnityFloatsWithin(delta, expected, actual)) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat((UNITY_DOUBLE)expected); + UnityPrint(UnityStrNotEqual); + UnityPrintFloat((UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold, const UNITY_FLOAT actual, + const UNITY_COMPARISON_T compare, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + int failed; + + RETURN_IF_FAIL_OR_IGNORE; + + failed = 0; + + /* Checking for "not success" rather than failure to get the right result for NaN */ + if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { + failed = 1; + } + if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { + failed = 1; + } + + if ((compare & UNITY_EQUAL_TO) && + UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) { + failed = 0; + } + + if (failed) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat(actual); + if (compare & UNITY_GREATER_THAN) { + UnityPrint(UnityStrGt); + } + if (compare & UNITY_SMALLER_THAN) { + UnityPrint(UnityStrLt); + } + if (compare & UNITY_EQUAL_TO) { + UnityPrint(UnityStrOrEqual); + } + UnityPrintFloat(threshold); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) { + const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet }; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = UNITY_IS_INF(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = UNITY_IS_INF(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = UNITY_IS_NAN(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual); + break; + + case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */ + default: /* including UNITY_FLOAT_INVALID_TRAIT */ + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat((UNITY_DOUBLE)actual); +#else + if (should_be_trait) { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_FLOAT */ + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_DOUBLE +static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) { + UNITY_DOUBLE diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; + UNITY_DOUBLE in_delta = delta; + UNITY_DOUBLE current_element_delta = delta; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (UNITY_IS_INF(in_delta)) { + return; /* Arrays will be force equal with infinite delta */ + } + + if (UNITY_IS_NAN(in_delta)) { + /* Delta must be correct number */ + UnityPrintPointlessAndBail(); + } + + if (expected == actual) { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, + msg)) { + UNITY_FAIL_AND_BAIL; + } + + /* fix delta sign if need */ + if (in_delta < 0) { + in_delta = -in_delta; + } + + while (elements--) { + current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION; + + if (current_element_delta < 0) { + /* fix delta sign for correct calculations */ + current_element_delta = -current_element_delta; + } + + if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + RETURN_IF_FAIL_OR_IGNORE; + + if (!UnityDoublesWithin(delta, expected, actual)) { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + RETURN_IF_FAIL_OR_IGNORE; + + if (UnityDoublesWithin(delta, expected, actual)) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat((UNITY_DOUBLE)expected); + UnityPrint(UnityStrNotEqual); + UnityPrintFloat((UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold, const UNITY_DOUBLE actual, + const UNITY_COMPARISON_T compare, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + int failed; + + RETURN_IF_FAIL_OR_IGNORE; + + failed = 0; + + /* Checking for "not success" rather than failure to get the right result for NaN */ + if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { + failed = 1; + } + if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { + failed = 1; + } + + if ((compare & UNITY_EQUAL_TO) && + UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) { + failed = 0; + } + + if (failed) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintFloat(actual); + if (compare & UNITY_GREATER_THAN) { + UnityPrint(UnityStrGt); + } + if (compare & UNITY_SMALLER_THAN) { + UnityPrint(UnityStrLt); + } + if (compare & UNITY_EQUAL_TO) { + UnityPrint(UnityStrOrEqual); + } + UnityPrintFloat(threshold); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) { + const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet }; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = UNITY_IS_INF(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = UNITY_IS_INF(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = UNITY_IS_NAN(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual); + break; + + case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */ + default: /* including UNITY_FLOAT_INVALID_TRAIT */ + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat(actual); +#else + if (should_be_trait) { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_DOUBLE */ + +/*-----------------------------------------------*/ +void UnityAssertNumbersWithin(const UNITY_UINT delta, const UNITY_INT expected, + const UNITY_INT actual, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { + RETURN_IF_FAIL_OR_IGNORE; + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + if (actual > expected) { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } else { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } else { + if ((UNITY_UINT)actual > (UNITY_UINT)expected) { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } else { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + + if (Unity.CurrentTestFailed) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, + const char* msg, const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags) { + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if (expected == actual) { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) { + case 1: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + increment = sizeof(UNITY_INT8); + } else { + expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)expected; + actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)actual; + increment = sizeof(UNITY_UINT8); + } + break; + + case 2: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + increment = sizeof(UNITY_INT16); + } else { + expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)expected; + actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)actual; + increment = sizeof(UNITY_UINT16); + } + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + } else { + expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)expected; + actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)actual; + increment = sizeof(UNITY_UINT64); + } + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + /* fixing problems with signed overflow on unsigned numbers */ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; + increment = sizeof(UNITY_INT32); + } else { + expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)expected; + actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)actual; + increment = sizeof(UNITY_UINT32); + } + length = 4; + break; + } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { + if (actual_val > expect_val) { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } else { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } else { + if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } else { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + + if (Unity.CurrentTestFailed) { + if ((style & UNITY_DISPLAY_RANGE_UINT) && + (length < + (UNITY_INT_WIDTH / + 8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualString(const char* expected, const char* actual, const char* msg, + const UNITY_LINE_TYPE lineNumber) { + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) { + for (i = 0; expected[i] || actual[i]; i++) { + if (expected[i] != actual[i]) { + Unity.CurrentTestFailed = 1; + break; + } + } + } else { /* fail if either null but not if both */ + if (expected || actual) { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStrings(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringLen(const char* expected, const char* actual, const UNITY_UINT32 length, + const char* msg, const UNITY_LINE_TYPE lineNumber) { + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) { + for (i = 0; (i < length) && (expected[i] || actual[i]); i++) { + if (expected[i] != actual[i]) { + Unity.CurrentTestFailed = 1; + break; + } + } + } else { /* fail if either null but not if both */ + if (expected || actual) { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStringsLen(expected, actual, length); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, const char** actual, + const UNITY_UINT32 num_elements, const char* msg, + const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { + UNITY_UINT32 i = 0; + UNITY_UINT32 j = 0; + const char* expd = NULL; + const char* act = NULL; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if no elements, it's an error */ + if (num_elements == 0) { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + + if ((const void*)expected == (const void*)actual) { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, + msg)) { + UNITY_FAIL_AND_BAIL; + } + + if (flags != UNITY_ARRAY_TO_ARRAY) { + expd = (const char*)expected; + } + + do { + act = actual[j]; + if (flags == UNITY_ARRAY_TO_ARRAY) { + expd = ((const char* const*)expected)[j]; + } + + /* if both pointers not null compare the strings */ + if (expd && act) { + for (i = 0; expd[i] || act[i]; i++) { + if (expd[i] != act[i]) { + Unity.CurrentTestFailed = 1; + break; + } + } + } else { /* handle case of one pointers being null (if both null, test should pass) */ + if (expd != act) { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) { + UnityTestResultsFailBegin(lineNumber); + if (num_elements > 1) { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(j); + } + UnityPrintExpectedAndActualStrings(expd, act); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + } while (++j < num_elements); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 length, const UNITY_UINT32 num_elements, + const char* msg, const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) { + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = + (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = + (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; + UNITY_UINT32 elements = num_elements; + UNITY_UINT32 bytes; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) { +#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY + UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); +#else + UnityPrintPointlessAndBail(); +#endif + } + if (length == 0) { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) { + bytes = length; + while (bytes--) { + if (*ptr_exp != *ptr_act) { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrMemory); + if (num_elements > 1) { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + } + UnityPrint(UnityStrByte); + UnityPrintNumberUnsigned(length - bytes - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + ptr_exp++; + ptr_act++; + } + if (flags == UNITY_ARRAY_TO_VAL) { + ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + } + } +} + +/*-----------------------------------------------*/ + +static union { + UNITY_INT8 i8; + UNITY_INT16 i16; + UNITY_INT32 i32; +#ifdef UNITY_SUPPORT_64 + UNITY_INT64 i64; +#endif +#ifndef UNITY_EXCLUDE_FLOAT + float f; +#endif +#ifndef UNITY_EXCLUDE_DOUBLE + double d; +#endif +} UnityQuickCompare; + +UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) { + switch (size) { + case 1: + UnityQuickCompare.i8 = (UNITY_INT8)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); + + case 2: + UnityQuickCompare.i16 = (UNITY_INT16)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); + +#ifdef UNITY_SUPPORT_64 + case 8: + UnityQuickCompare.i64 = (UNITY_INT64)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); +#endif + + default: /* 4 bytes */ + UnityQuickCompare.i32 = (UNITY_INT32)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); + } +} + +#ifndef UNITY_EXCLUDE_FLOAT +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) { + UnityQuickCompare.f = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); +} +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) { + UnityQuickCompare.d = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); +} +#endif + +#ifdef UNITY_INCLUDE_PRINT_FORMATTED + +/*----------------------------------------------- + * printf length modifier helpers + *-----------------------------------------------*/ + +enum UnityLengthModifier { + UNITY_LENGTH_MODIFIER_NONE, + UNITY_LENGTH_MODIFIER_LONG_LONG, + UNITY_LENGTH_MODIFIER_LONG, +}; + +#define UNITY_EXTRACT_ARG(NUMBER_T, NUMBER, LENGTH_MOD, VA, ARG_T) \ + do { \ + switch (LENGTH_MOD) { \ + case UNITY_LENGTH_MODIFIER_LONG_LONG: { \ + NUMBER = (NUMBER_T)va_arg(VA, long long ARG_T); \ + break; \ + } \ + case UNITY_LENGTH_MODIFIER_LONG: { \ + NUMBER = (NUMBER_T)va_arg(VA, long ARG_T); \ + break; \ + } \ + case UNITY_LENGTH_MODIFIER_NONE: \ + default: { \ + NUMBER = (NUMBER_T)va_arg(VA, ARG_T); \ + break; \ + } \ + } \ + } while (0) + +static enum UnityLengthModifier UnityLengthModifierGet(const char* pch, int* length) { + enum UnityLengthModifier length_mod; + switch (pch[0]) { + case 'l': { + if (pch[1] == 'l') { + *length = 2; + length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG; + } else { + *length = 1; + length_mod = UNITY_LENGTH_MODIFIER_LONG; + } + break; + } + case 'h': { + // short and char are converted to int + length_mod = UNITY_LENGTH_MODIFIER_NONE; + if (pch[1] == 'h') { + *length = 2; + } else { + *length = 1; + } + break; + } + case 'j': + case 'z': + case 't': + case 'L': { + // Not supported, but should gobble up the length specifier anyway + length_mod = UNITY_LENGTH_MODIFIER_NONE; + *length = 1; + break; + } + default: { + length_mod = UNITY_LENGTH_MODIFIER_NONE; + *length = 0; + } + } + return length_mod; +} + +/*----------------------------------------------- + * printf helper function + *-----------------------------------------------*/ +static void UnityPrintFVA(const char* format, va_list va) { + const char* pch = format; + if (pch != NULL) { + while (*pch) { + /* format identification character */ + if (*pch == '%') { + pch++; + + if (pch != NULL) { + int length_mod_size; + enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size); + pch += length_mod_size; + + switch (*pch) { + case 'd': + case 'i': { + UNITY_INT number; + UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int); + UnityPrintNumber((UNITY_INT)number); + break; + } +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + case 'f': + case 'g': { + const double number = va_arg(va, double); + UnityPrintFloat((UNITY_DOUBLE)number); + break; + } +#endif + case 'u': { + UNITY_UINT number; + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + UnityPrintNumberUnsigned(number); + break; + } + case 'b': { + UNITY_UINT number; + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('b'); + UnityPrintMask(mask, number); + break; + } + case 'x': + case 'X': { + UNITY_UINT number; + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex(number, UNITY_MAX_NIBBLES); + break; + } + case 'p': { + UNITY_UINT number; + char nibbles_to_print = 8; + if (UNITY_POINTER_WIDTH == 64) { + length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG; + nibbles_to_print = 16; + } + UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int); + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print); + break; + } + case 'c': { + const int ch = va_arg(va, int); + UnityPrintChar((const char*)&ch); + break; + } + case 's': { + const char* string = va_arg(va, const char*); + UnityPrint(string); + break; + } + case '%': { + UnityPrintChar(pch); + break; + } + default: { + /* print the unknown format character */ + UNITY_OUTPUT_CHAR('%'); + UnityPrintChar(pch); + break; + } + } + } + } +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + else if ((*pch == 27) && (*(pch + 1) == '[')) { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + else if (*pch == '\n') { + UNITY_PRINT_EOL(); + } else { + UnityPrintChar(pch); + } + + pch++; + } + } +} + +void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) { + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if (format != NULL) { + UnityPrint(": "); + va_list va; + va_start(va, format); + UnityPrintFVA(format, va); + va_end(va); + } + UNITY_PRINT_EOL(); +} +#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ + +/*----------------------------------------------- + * Control Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityFail(const char* msg, const UNITY_LINE_TYPE line) { + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + if (msg != NULL) { + UNITY_OUTPUT_CHAR(':'); + +#ifdef UNITY_PRINT_TEST_CONTEXT + UNITY_PRINT_TEST_CONTEXT(); +#endif +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) { + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + UnityPrint(UnityStrSpacer); + } +#endif + if (msg[0] != ' ') { + UNITY_OUTPUT_CHAR(' '); + } + UnityPrint(msg); + } + + UNITY_FAIL_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) { + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrIgnore); + if (msg != NULL) { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_IGNORE_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) { + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if (msg != NULL) { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_PRINT_EOL(); +} + +/*-----------------------------------------------*/ +/* If we have not defined our own test runner, then include our default test runner to make life + * easier */ +#ifndef UNITY_SKIP_DEFAULT_RUNNER +void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) { + Unity.CurrentTestName = FuncName; + Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; + Unity.NumberOfTests++; + UNITY_CLR_DETAILS(); + UNITY_EXEC_TIME_START(); + if (TEST_PROTECT()) { + setUp(); + Func(); + } + if (TEST_PROTECT()) { + tearDown(); + } + UNITY_EXEC_TIME_STOP(); + UnityConcludeTest(); +} +#endif + +/*-----------------------------------------------*/ +void UnitySetTestFile(const char* filename) { Unity.TestFile = filename; } + +/*-----------------------------------------------*/ +void UnityBegin(const char* filename) { + Unity.TestFile = filename; + Unity.CurrentTestName = NULL; + Unity.CurrentTestLineNumber = 0; + Unity.NumberOfTests = 0; + Unity.TestFailures = 0; + Unity.TestIgnores = 0; + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + + UNITY_CLR_DETAILS(); + UNITY_OUTPUT_START(); +} + +/*-----------------------------------------------*/ +int UnityEnd(void) { + UNITY_PRINT_EOL(); + UnityPrint(UnityStrBreaker); + UNITY_PRINT_EOL(); + UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); + UnityPrint(UnityStrResultsTests); + UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); + UnityPrint(UnityStrResultsFailures); + UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); + UnityPrint(UnityStrResultsIgnored); + UNITY_PRINT_EOL(); + if (Unity.TestFailures == 0U) { + UnityPrint(UnityStrOk); + } else { + UnityPrint(UnityStrFail); +#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL + UNITY_OUTPUT_CHAR('E'); + UNITY_OUTPUT_CHAR('D'); +#endif + } + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); + UNITY_OUTPUT_COMPLETE(); + return (int)(Unity.TestFailures); +} + +/*----------------------------------------------- + * Command Line Argument Support + *-----------------------------------------------*/ +#ifdef UNITY_USE_COMMAND_LINE_ARGS + +char* UnityOptionIncludeNamed = NULL; +char* UnityOptionExcludeNamed = NULL; +int UnityVerbosity = 1; + +/*-----------------------------------------------*/ +int UnityParseOptions(int argc, char** argv) { + int i; + UnityOptionIncludeNamed = NULL; + UnityOptionExcludeNamed = NULL; + + for (i = 1; i < argc; i++) { + if (argv[i][0] == '-') { + switch (argv[i][1]) { + case 'l': /* list tests */ + return -1; + case 'n': /* include tests with name including this string */ + case 'f': /* an alias for -n */ + if (argv[i][2] == '=') { + UnityOptionIncludeNamed = &argv[i][3]; + } else if (++i < argc) { + UnityOptionIncludeNamed = argv[i]; + } else { + UnityPrint("ERROR: No Test String to Include Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + case 'q': /* quiet */ + UnityVerbosity = 0; + break; + case 'v': /* verbose */ + UnityVerbosity = 2; + break; + case 'x': /* exclude tests with name including this string */ + if (argv[i][2] == '=') { + UnityOptionExcludeNamed = &argv[i][3]; + } else if (++i < argc) { + UnityOptionExcludeNamed = argv[i]; + } else { + UnityPrint("ERROR: No Test String to Exclude Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + default: + UnityPrint("ERROR: Unknown Option "); + UNITY_OUTPUT_CHAR(argv[i][1]); + UNITY_PRINT_EOL(); + /* Now display help */ + /* FALLTHRU */ + case 'h': + UnityPrint("Options: "); + UNITY_PRINT_EOL(); + UnityPrint("-l List all tests and exit"); + UNITY_PRINT_EOL(); + UnityPrint("-f NAME Filter to run only tests whose name includes NAME"); + UNITY_PRINT_EOL(); + UnityPrint("-n NAME (deprecated) alias of -f"); + UNITY_PRINT_EOL(); + UnityPrint("-h show this Help menu"); + UNITY_PRINT_EOL(); + UnityPrint("-q Quiet/decrease verbosity"); + UNITY_PRINT_EOL(); + UnityPrint("-v increase Verbosity"); + UNITY_PRINT_EOL(); + UnityPrint("-x NAME eXclude tests whose name includes NAME"); + UNITY_PRINT_EOL(); + UNITY_OUTPUT_FLUSH(); + return 1; + } + } + } + + return 0; +} + +/*-----------------------------------------------*/ +int IsStringInBiggerString(const char* longstring, const char* shortstring) { + const char* lptr = longstring; + const char* sptr = shortstring; + const char* lnext = lptr; + + if (*sptr == '*') { + return 1; + } + + while (*lptr) { + lnext = lptr + 1; + + /* If they current bytes match, go on to the next bytes */ + while (*lptr && *sptr && (*lptr == *sptr)) { + lptr++; + sptr++; + + /* We're done if we match the entire string or up to a wildcard */ + if (*sptr == '*') return 1; + if (*sptr == ',') return 1; + if (*sptr == '"') return 1; + if (*sptr == '\'') return 1; + if (*sptr == ':') return 2; + if (*sptr == 0) return 1; + } + + /* Otherwise we start in the long pointer 1 character further and try again */ + lptr = lnext; + sptr = shortstring; + } + + return 0; +} + +/*-----------------------------------------------*/ +int UnityStringArgumentMatches(const char* str) { + int retval; + const char* ptr1; + const char* ptr2; + const char* ptrf; + + /* Go through the options and get the substrings for matching one at a time */ + ptr1 = str; + while (ptr1[0] != 0) { + if ((ptr1[0] == '"') || (ptr1[0] == '\'')) { + ptr1++; + } + + /* look for the start of the next partial */ + ptr2 = ptr1; + ptrf = 0; + do { + ptr2++; + if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && + (ptr2[0] != ',')) { + ptrf = &ptr2[1]; + } + } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); + + while ((ptr2[0] != 0) && + ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) { + ptr2++; + } + + /* done if complete filename match */ + retval = IsStringInBiggerString(Unity.TestFile, ptr1); + if (retval == 1) { + return retval; + } + + /* done if testname match after filename partial match */ + if ((retval == 2) && (ptrf != 0)) { + if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) { + return 1; + } + } + + /* done if complete testname match */ + if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) { + return 1; + } + + ptr1 = ptr2; + } + + /* we couldn't find a match for any substrings */ + return 0; +} + +/*-----------------------------------------------*/ +int UnityTestMatches(void) { + /* Check if this test name matches the included test pattern */ + int retval; + if (UnityOptionIncludeNamed) { + retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); + } else { + retval = 1; + } + + /* Check if this test name matches the excluded test pattern */ + if (UnityOptionExcludeNamed) { + if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) { + retval = 0; + } + } + + return retval; +} + +#endif /* UNITY_USE_COMMAND_LINE_ARGS */ +/*-----------------------------------------------*/ |