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authorJoshua Rowe <17525998+omnisci3nce@users.noreply.github.com>2024-06-09 14:59:01 +1000
committerGitHub <noreply@github.com>2024-06-09 14:59:01 +1000
commit9c79df522980eabdc5e52592cbd152e2a285c4cc (patch)
tree9082af194033e5e3e4a770456209d3bac7784943 /deps/Unity
parent8d116bd23d9441e33cb3377e90c08169109b438a (diff)
parentd4ff15d9cd82a6e3bc71da9d04ee0f250460cef1 (diff)
Merge pull request #16 from omnisci3nce/port-opengl-ral
Bring back OpenGL (part 1)
Diffstat (limited to 'deps/Unity')
-rw-r--r--deps/Unity/extras/fixture/src/unity_fixture.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/deps/Unity/extras/fixture/src/unity_fixture.c b/deps/Unity/extras/fixture/src/unity_fixture.c
index e69b5a3..8ffe1f8 100644
--- a/deps/Unity/extras/fixture/src/unity_fixture.c
+++ b/deps/Unity/extras/fixture/src/unity_fixture.c
@@ -15,10 +15,8 @@ struct UNITY_FIXTURE_T UnityFixture;
* Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
* int (*outputChar)(int) = putchar; */
-void setUp(void) { /*does nothing*/
-}
-void tearDown(void) { /*does nothing*/
-}
+void setUp(void) { /*does nothing*/ }
+void tearDown(void) { /*does nothing*/ }
static void announceTestRun(unsigned int runNumber) {
UnityPrint("Unity test run ");