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authorJoshua Rowe <17525998+omnisci3nce@users.noreply.github.com>2024-03-14 22:08:43 +1100
committerGitHub <noreply@github.com>2024-03-14 22:08:43 +1100
commit70308798adbaa376da97c9c0739d437fe76b8b36 (patch)
tree09836fab6ddc9012a5f4437f2139ab0a704b3a78 /examples/demo
parenta627f75cc956a463e3910a8f5f615932bad3a418 (diff)
parentb240374c23365e33727d78ca74e901bcb383e077 (diff)
Merge pull request #5 from omnisci3nce/cel-41-port-over-a-basic-3d-scene-example
CEL 41 port over a basic 3d scene example
Diffstat (limited to 'examples/demo')
-rw-r--r--examples/demo/demo.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/examples/demo/demo.c b/examples/demo/demo.c
new file mode 100644
index 0000000..3b2354a
--- /dev/null
+++ b/examples/demo/demo.c
@@ -0,0 +1,22 @@
+#include <glfw3.h>
+
+#include "core.h"
+#include "render.h"
+
+int main() {
+ core* core = core_bringup();
+
+ // Main loop
+ while (!glfwWindowShouldClose(core->renderer.window)) {
+ input_update(&core->input);
+ threadpool_process_results(&core->threadpool, 1);
+
+ render_frame_begin(&core->renderer);
+
+ // insert work here
+
+ render_frame_end(&core->renderer);
+ }
+
+ return 0;
+}