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author | omnisci3nce <omniscient.oce@gmail.com> | 2024-07-18 16:17:23 +1000 |
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committer | omnisci3nce <omniscient.oce@gmail.com> | 2024-07-18 16:17:23 +1000 |
commit | 7ec62c58e9560fc961ec3522490e40ad1d259c72 (patch) | |
tree | e7d6c9bb9efc9871fe2a4bc7e5f51a02f7d901ef /examples/game_demo/game_demo.c | |
parent | c43bee3ec89e0863b4195ca9298a007d3526a6d9 (diff) |
wip skybox. make geometry owned and copied onto Mesh
Diffstat (limited to 'examples/game_demo/game_demo.c')
-rw-r--r-- | examples/game_demo/game_demo.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/game_demo/game_demo.c b/examples/game_demo/game_demo.c index 6854449..720614f 100644 --- a/examples/game_demo/game_demo.c +++ b/examples/game_demo/game_demo.c @@ -90,9 +90,9 @@ int main() { // BEGIN Draw calls // draw the player model with shadows - Render_RenderEntities(entities, entity_count); + // Render_RenderEntities(entities, entity_count); // Render_DrawTerrain(); - // Skybox_Draw(&skybox); + Skybox_Draw(&skybox, cam); // END Draw calls Frame_Draw(); |