summaryrefslogtreecommitdiff
path: root/examples/input/ex_input.c
diff options
context:
space:
mode:
authoromnisci3nce <omniscient.oce@gmail.com>2024-04-27 13:08:03 +1000
committeromnisci3nce <omniscient.oce@gmail.com>2024-04-27 13:08:03 +1000
commit4cbc38b92edaa331fd0f6a077bbe7d7aebdb9ecf (patch)
tree753d23b07b09e3494e4cce594bd4b0f4710566f8 /examples/input/ex_input.c
parentd6837defc03e431517f6616ec8e49a8eb3643011 (diff)
parentc7c33cd18e057bc826a0d31e1860b0ac396a00b6 (diff)
Merge remote-tracking branch 'origin/cel-67-load-animation-data-from-gltf' into ral
Diffstat (limited to 'examples/input/ex_input.c')
-rw-r--r--examples/input/ex_input.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/examples/input/ex_input.c b/examples/input/ex_input.c
index 3101968..576b364 100644
--- a/examples/input/ex_input.c
+++ b/examples/input/ex_input.c
@@ -30,6 +30,10 @@ int main() {
.first_mouse_update = true,
};
+ // load a texture
+ texture tex = texture_data_load("assets/models/obj/cube/container.jpg", false);
+ texture_data_upload(&tex);
+
printf("Starting look direction: ");
print_vec3(game.camera.front);
@@ -65,7 +69,7 @@ int main() {
mat4 model = mat4_translation(VEC3_ZERO);
- gfx_backend_draw_frame(&core->renderer, &game.camera, model);
+ gfx_backend_draw_frame(&core->renderer, &game.camera, model, &tex);
render_frame_end(&core->renderer);
}