diff options
author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-30 23:16:53 +1100 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-30 23:16:53 +1100 |
commit | b638fd776253fa0cb841175e3e134df4587101b6 (patch) | |
tree | da511b43451a9b8a424bf85c6de6cfac9592b5bc /examples/input | |
parent | f26f084958550cd01b9e4e4b098551520a4c6852 (diff) |
fix main loop example
Diffstat (limited to 'examples/input')
-rw-r--r-- | examples/input/ex_input.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/input/ex_input.c b/examples/input/ex_input.c index 7ead3ec..0e72c16 100644 --- a/examples/input/ex_input.c +++ b/examples/input/ex_input.c @@ -12,7 +12,8 @@ typedef struct game_state { camera camera; vec3 camera_euler; - bool first_mouse_update; // so the camera doesnt lurch when you run the first process_camera_rotation + bool first_mouse_update; // so the camera doesnt lurch when you run the first + // process_camera_rotation } game_state; void update_camera_rotation(input_state* input, game_state* game, camera* cam); |