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author | Joshua Rowe <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-20 18:33:05 +1000 |
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committer | GitHub <noreply@github.com> | 2024-04-20 18:33:05 +1000 |
commit | b283835c5e6998bda9b986ff49ee4fd57fe68fc7 (patch) | |
tree | be478c168506a669876ff9df8920b7e35539e98f /examples/obj_loading/ex_obj_loading.c | |
parent | b240374c23365e33727d78ca74e901bcb383e077 (diff) | |
parent | 013e1c111e0717f6dc01a8e8582e13a4095e05bc (diff) |
Merge pull request #7 from omnisci3nce/transform-hierarchy
Transform hierarchy
Diffstat (limited to 'examples/obj_loading/ex_obj_loading.c')
-rw-r--r-- | examples/obj_loading/ex_obj_loading.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/examples/obj_loading/ex_obj_loading.c b/examples/obj_loading/ex_obj_loading.c index 6f1f12a..e225cb2 100644 --- a/examples/obj_loading/ex_obj_loading.c +++ b/examples/obj_loading/ex_obj_loading.c @@ -28,7 +28,7 @@ int main() { // 2. upload vertex data to gpu model_upload_meshes(&core->renderer, backpack); // 3. create a camera - vec3 camera_pos = vec3(3., 4., 10.); + vec3 camera_pos = vec3(3., 2., 10.); vec3 camera_front = vec3_normalise(vec3_negate(camera_pos)); camera cam = camera_create(camera_pos, camera_front, VEC3_Y, deg_to_rad(45.0)); // 4. create lights @@ -60,9 +60,10 @@ int main() { render_frame_begin(&core->renderer); // Draw the backpack - transform model_tf = - transform_create(VEC3_ZERO, quat_ident(), 2.0); // make the backpack a bit bigger - draw_model(&core->renderer, &cam, backpack, model_tf, &our_scene); + transform model_tf = transform_create(vec3(0.0, -0.4, 0.0), quat_ident(), + 1.8); // make the backpack a bit bigger + mat4 model_matrix = transform_to_mat(&model_tf); + draw_model(&core->renderer, &cam, backpack, &model_matrix, &our_scene); render_frame_end(&core->renderer); } |