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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-23 18:38:22 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-23 18:38:22 +1000
commitdd5816eb9d4e35e22176ceb6df9162359bc138f0 (patch)
tree86406020b1933f7fe4f053d119c9ee836e132370 /examples/pbr_params
parent41a9e6d84e442cadbf1825c38bb97c516873ad5a (diff)
fix examples without default framebuffer setting
Diffstat (limited to 'examples/pbr_params')
-rw-r--r--examples/pbr_params/ex_pbr_params.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/pbr_params/ex_pbr_params.c b/examples/pbr_params/ex_pbr_params.c
index 1d2d756..f5c004b 100644
--- a/examples/pbr_params/ex_pbr_params.c
+++ b/examples/pbr_params/ex_pbr_params.c
@@ -50,7 +50,7 @@ int main() {
shader_data pbr_uniforms = { .data = NULL, .shader_data_get_layout = &pbr_params_shader_layout };
// Make the pipeline
- gpu_renderpass_desc pass_description = {};
+ gpu_renderpass_desc pass_description = { .default_framebuffer = true, .color_target = true };
gpu_renderpass* renderpass = gpu_renderpass_create(&pass_description);
// FIXME: Make this work on other API backends
str8 vert_path = str8lit("assets/shaders/pbr_params.vert");