summaryrefslogtreecommitdiff
path: root/examples
diff options
context:
space:
mode:
authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-16 22:37:15 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-16 22:37:15 +1000
commit3c9d08717cd129c1576ea91e5bd4b7b8e0af9885 (patch)
tree3edc5e5013c64f41be7b96c96175d26adbf6e0c8 /examples
parent60d1e086242940993432a40a934241dc40b7382c (diff)
fix one silly issue
Diffstat (limited to 'examples')
-rw-r--r--examples/pbr_params/ex_pbr_params.c59
1 files changed, 47 insertions, 12 deletions
diff --git a/examples/pbr_params/ex_pbr_params.c b/examples/pbr_params/ex_pbr_params.c
index 18e0fc9..fbe5f3a 100644
--- a/examples/pbr_params/ex_pbr_params.c
+++ b/examples/pbr_params/ex_pbr_params.c
@@ -1,4 +1,5 @@
#include <glfw3.h>
+#include <stdbool.h>
#include "builtin_materials.h"
#include "camera.h"
@@ -16,7 +17,7 @@
extern core g_core;
const vec3 pointlight_positions[4] = {
- { 10.0 / 1., 10.0 / 1., 10.0 / 5 },
+ { 10.0 / 1., 10.0 / 1., 10.0 },
{ -10.0 / 1., 10.0 / 1., 10.0 },
{ 10.0 / 1., -10.0 / 1., 10.0 },
{ -10.0 / 1., -10.0 / 1., 10.0 },
@@ -25,12 +26,16 @@ pbr_point_light point_lights[4];
// Lets define some constant PBR parameters here to test on one sphere with first
const rgba ALBEDO = RED_700;
-const f32 metallic = 0.7;
-const f32 roughness = 0.8;
+const f32 metallic = 1.0;
+const f32 roughness = 0.3;
const f32 ao = 1.0;
-const pbr_params_material_uniforms pbr_params = {
- .albedo = (vec3){ 0.6, 0.0, 0.0 }, .metallic = metallic, .roughness = roughness, .ao = ao
+const int num_rows = 7;
+const int num_cols = 7;
+const float spacing = 2.5;
+
+pbr_params_material_uniforms pbr_params = {
+ .albedo = (vec3){ 0.5, 0.0, 0.0 }, .metallic = metallic, .roughness = roughness, .ao = ao
};
int main() {
@@ -44,7 +49,7 @@ int main() {
point_lights[i].color = vec3(300.0, 300.0, 300.0);
}
- vec3 camera_pos = vec3(1.0, 1., -2.);
+ vec3 camera_pos = vec3(1.,1., -25.);
vec3 camera_front = vec3_normalise(vec3_negate(camera_pos));
camera cam = camera_create(camera_pos, camera_front, VEC3_Y, deg_to_rad(45.0));
@@ -83,9 +88,12 @@ int main() {
gpu_pipeline* pbr_pipeline = gpu_graphics_pipeline_create(pipeline_description);
// Geometry
- geometry_data sphere_data = geo_create_uvsphere(1.0, 48, 48);
+ geometry_data sphere_data = geo_create_uvsphere(1.0, 64, 64);
mesh sphere = mesh_create(&sphere_data, false);
+ geometry_data cube_data = geo_create_cuboid(f32x3(1, 1, 1));
+ mesh cube = mesh_create(&cube_data, false);
+
pbr_params_bindgroup pbr_bind_data;
while (!should_exit()) {
@@ -116,14 +124,41 @@ int main() {
point_lights[2], point_lights[3] }
};
pbr_uniforms.data = &pbr_bind_data;
- encode_bind_shader_data(enc, 0, &pbr_uniforms);
+ // encode_bind_shader_data(enc, 0, &pbr_uniforms);
// Record draw call
/* draw_mesh(&sphere, &model_affine, &cam); */
- encode_set_vertex_buffer(enc, sphere.vertex_buffer);
- encode_set_index_buffer(enc, sphere.index_buffer);
- encode_draw_indexed(enc, sphere.geometry->indices->len);
-
+ #if 0
+ encode_set_vertex_buffer(enc, cube.vertex_buffer);
+ encode_set_index_buffer(enc, cube.index_buffer);
+ encode_draw_indexed(enc, cube.geometry->indices->len);
+ #endif
+
+ for (u32 row = 0; row < num_rows; row++) {
+ f32 metallic = (float)row / (float)num_rows;
+ for (u32 col = 0; col < num_cols; col++) {
+ f32 roughness = (float)col / (float)num_cols;
+ if (roughness == 0.0) { roughness += 0.05; };
+ if (roughness == 1.0) { roughness -= 0.05; };
+
+ pbr_bind_data.material.metallic = metallic;
+ pbr_bind_data.material.roughness = roughness;
+
+ f32 x = (col - ((f32)num_cols / 2.)) * spacing;
+ f32 y = (row - ((f32)num_rows / 2.)) * spacing;
+ mat4 model = mat4_translation(vec3(
+ x,
+ y,
+ 0.0f
+ ));
+ pbr_bind_data.mvp_matrices.model = model;
+ encode_bind_shader_data(enc, 0, &pbr_uniforms);
+ encode_set_vertex_buffer(enc, sphere.vertex_buffer);
+ encode_set_index_buffer(enc, sphere.index_buffer);
+ encode_draw_indexed(enc, sphere.geometry->indices->len);
+ }
+ }
+
// End recording
gpu_cmd_encoder_end_render(enc);