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authorJoshua Rowe <17525998+omnisci3nce@users.noreply.github.com>2024-03-14 22:08:43 +1100
committerGitHub <noreply@github.com>2024-03-14 22:08:43 +1100
commit70308798adbaa376da97c9c0739d437fe76b8b36 (patch)
tree09836fab6ddc9012a5f4437f2139ab0a704b3a78 /src/camera.h
parenta627f75cc956a463e3910a8f5f615932bad3a418 (diff)
parentb240374c23365e33727d78ca74e901bcb383e077 (diff)
Merge pull request #5 from omnisci3nce/cel-41-port-over-a-basic-3d-scene-example
CEL 41 port over a basic 3d scene example
Diffstat (limited to 'src/camera.h')
-rw-r--r--src/camera.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/camera.h b/src/camera.h
index 226f80e..f7bc6eb 100644
--- a/src/camera.h
+++ b/src/camera.h
@@ -23,4 +23,5 @@ typedef struct camera {
camera camera_create(vec3 pos, vec3 front, vec3 up, f32 fov);
/** @brief get a 4x4 transform matrix for the view and perspective projection */
-void camera_view_projection(camera *c, f32 screen_height, f32 screen_width, mat4 *out_view_proj); \ No newline at end of file
+void camera_view_projection(camera *c, f32 screen_height, f32 screen_width, mat4 *out_view,
+ mat4 *out_proj); \ No newline at end of file