diff options
author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-08-04 10:57:07 +1000 |
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committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-08-04 10:57:07 +1000 |
commit | a837297eab7447db797198b84fde5f29f1c992ce (patch) | |
tree | 01850c363b4b70ea9bd0e44e0378449745ab19db /src/new_render/immdraw.c | |
parent | c71e165e7afe563b7a65d6b994314bb403df5f04 (diff) |
simplify shader bindings a bit
Diffstat (limited to 'src/new_render/immdraw.c')
-rw-r--r-- | src/new_render/immdraw.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/new_render/immdraw.c b/src/new_render/immdraw.c index c79afa0..c711b0c 100644 --- a/src/new_render/immdraw.c +++ b/src/new_render/immdraw.c @@ -14,14 +14,15 @@ void Immdraw_Init(Immdraw_Storage* storage) { // storage->sphere = Mesh_Create(&sphere_geo, false); // pipeline / material - ShaderData camera_data = { .get_layout = &Binding_Camera_GetLayout }; + ShaderDataLayout camera_data = Binding_Camera_GetLayout(NULL); GraphicsPipelineDesc pipeline_desc = { .debug_name = "Immediate Draw Pipeline", .data_layouts = { camera_data }, .data_layouts_count = 1, }; - // storage->colour_pipeline = GPU_GraphicsPipeline_Create(pipeline_desc, GPU_GetDefaultRenderpass()); + // storage->colour_pipeline = GPU_GraphicsPipeline_Create(pipeline_desc, + // GPU_GetDefaultRenderpass()); } void Immdraw_Sphere(Transform tf, f32 size, Vec4 colour, bool wireframe) {}
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