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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-20 19:47:25 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-07-20 19:47:25 +1000
commit58a748dcd77d0caacc9d6ef7a7e7e073ac849ad3 (patch)
tree054108cf40ad4e9c147db4e8723485e72d9a7b98 /src/new_render/pbr.c
parent0a984656f5fec68c90acc612b01f897918c0070b (diff)
resize viewport and fix skybox
Diffstat (limited to 'src/new_render/pbr.c')
-rw-r--r--src/new_render/pbr.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/new_render/pbr.c b/src/new_render/pbr.c
index 46c621f..0a19ee1 100644
--- a/src/new_render/pbr.c
+++ b/src/new_render/pbr.c
@@ -71,7 +71,8 @@ void PBR_Execute(PBR_Storage* storage, Camera camera, TextureHandle shadowmap_te
// Feed shader data
Mat4 view, proj;
- Camera_ViewProj(&camera, 1000, 1000, &view, &proj);
+ u32x2 dimensions = GPU_Swapchain_GetDimensions();
+ Camera_ViewProj(&camera, (f32)dimensions.x, (f32)dimensions.y, &view, &proj);
Binding_Camera camera_data = { .view = view,
.projection = proj,
.viewPos = vec4(camera.position.x, camera.position.y,