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author | Omniscient <omniscient.oce@gmail.com> | 2024-07-11 18:03:29 +1000 |
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committer | Omniscient <omniscient.oce@gmail.com> | 2024-07-11 18:03:29 +1000 |
commit | 65d74bdb26af833b5380046dec204f685f745cc1 (patch) | |
tree | 6a913e8b47787fff9f4650963074ea3f8ab5de27 /src/ral/README.md | |
parent | 3103f383751a12f8a0bdb22309704f1f826d204c (diff) |
changing styles plus simplifying a bit
Diffstat (limited to 'src/ral/README.md')
-rw-r--r-- | src/ral/README.md | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/ral/README.md b/src/ral/README.md new file mode 100644 index 0000000..f66b95a --- /dev/null +++ b/src/ral/README.md @@ -0,0 +1,5 @@ +# RAL + +**Render Abstraction Layer** is a thin abstraction over graphics APIs. Everything in `render` builds on top of the code in +this folder in order to be API-agnostic. It also makes writing graphics code easier as it smooths over some of the discrepancies +between APIs like texture/buffer creation and updating shader values.
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