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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-10-05 12:48:05 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-10-05 12:48:05 +1000
commitdfb6adbcbcc7d50b770b6d5ea82efdd8f8c32e25 (patch)
treea470b91a90716d7ea46fde53ed395449c24583a2 /src/ral/backends/opengl/backend_opengl.h
parent54354e32c6498cc7f8839ab4deb1208d37216cc5 (diff)
delete documentation workflow
Diffstat (limited to 'src/ral/backends/opengl/backend_opengl.h')
-rw-r--r--src/ral/backends/opengl/backend_opengl.h109
1 files changed, 0 insertions, 109 deletions
diff --git a/src/ral/backends/opengl/backend_opengl.h b/src/ral/backends/opengl/backend_opengl.h
deleted file mode 100644
index 7bd1b81..0000000
--- a/src/ral/backends/opengl/backend_opengl.h
+++ /dev/null
@@ -1,109 +0,0 @@
-#pragma once
-#include "defines.h"
-
-#if defined(CEL_REND_BACKEND_OPENGL)
-
-#include "maths_types.h"
-#include "ral_impl.h"
-#include "ral_types.h"
-
-#define MAX_PIPELINE_UNIFORM_BUFFERS 32
-
-#define OPENGL_DEFAULT_FRAMEBUFFER 0
-
-typedef struct GPU_Swapchain {
- u32x2 dimensions;
-} GPU_Swapchain;
-
-typedef struct GPU_Device {
- u32 pad;
-} GPU_Device;
-
-typedef struct GPU_PipelineLayout {
- void* pad;
-} GPU_PipelineLayout;
-
-typedef struct GPU_Pipeline {
- u32 shader_id;
- GPU_Renderpass* renderpass;
- VertexDescription vertex_desc;
- BufferHandle uniform_bindings[MAX_PIPELINE_UNIFORM_BUFFERS];
- u32 uniform_count;
- bool wireframe;
-} GPU_Pipeline;
-
-typedef struct GPU_Renderpass {
- u32 fbo;
- GPU_RenderpassDesc description;
-} GPU_Renderpass;
-
-typedef struct GPU_CmdEncoder {
- GPU_Pipeline* pipeline;
-} GPU_CmdEncoder; // Recording
-
-typedef struct GPU_CmdBuffer {
- void* pad;
-} GPU_CmdBuffer; // Ready for submission
-
-typedef struct GPU_Buffer {
- union {
- u32 vbo;
- u32 ibo;
- u32 ubo;
- } id;
- union {
- u32 vao;
- u32 ubo_binding_point;
- }; // Optional
- char* name;
- u64 size;
-} GPU_Buffer;
-
-typedef struct GPU_Texture {
- u32 id;
- GPU_TextureType type;
-} GPU_Texture;
-
-typedef struct opengl_support {
- u32 pad;
-} opengl_support;
-
-void uniform_vec3f(u32 program_id, const char* uniform_name, Vec3* value);
-void uniform_f32(u32 program_id, const char* uniform_name, f32 value);
-void uniform_i32(u32 program_id, const char* uniform_name, i32 value);
-void uniform_mat4f(u32 program_id, const char* uniform_name, Mat4* value);
-
-typedef enum GlCommandType {
- GLCMD_DRAW,
- GLCMD_DRAW_INDEXED,
- GLCMD_BIND_VBUF,
- GLCMD_BIND_IBUF,
- GLCMD_SET_PROGRAM,
-} GlCommandType;
-
-typedef struct GlCommand {
- GlCommandType cmd_type;
- union {
- struct {
- PrimitiveTopology topology;
- u32 start_vertex;
- u32 vertex_count;
- // TODO: instance
- } draw;
- struct {
- PrimitiveTopology topology;
- u32 index_count;
- } draw_indexed;
- struct {
- u32 buffer_id;
- } bind_vbuf;
- struct {
- u32 buffer_id;
- } bind_ibuf;
- struct {
- u32 program_id;
- } set_program;
- } data;
-} GlCommand;
-
-#endif