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author | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-05-30 22:19:07 +1000 |
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committer | Omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-05-30 22:19:07 +1000 |
commit | 59854f60b761d77cee4095c9ce45062c926dea5a (patch) | |
tree | 383d9a232e2ddf7341acbf1a96a8f45b96331219 /src/renderer/archive/render_backend.h | |
parent | baf787b9eb742b0c52ecf8c9ae319dbfb4ea0f1b (diff) |
wip
Diffstat (limited to 'src/renderer/archive/render_backend.h')
-rw-r--r-- | src/renderer/archive/render_backend.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer/archive/render_backend.h b/src/renderer/archive/render_backend.h index da30bcc..6df9c81 100644 --- a/src/renderer/archive/render_backend.h +++ b/src/renderer/archive/render_backend.h @@ -22,7 +22,7 @@ void clear_screen(vec3 colour); void texture_data_upload(texture* tex); void bind_texture(shader s, texture* tex, u32 slot); void bind_mesh_vertex_buffer(void* backend, mesh* mesh); -void draw_primitives(cel_primitive_topology primitive, u32 start_index, u32 count); +// void draw_primitives(cel_primitive_topology primitive, u32 start_index, u32 count); shader shader_create_separate(const char* vert_shader, const char* frag_shader); void set_shader(shader s); |