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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-09 01:43:02 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-06-09 01:43:02 +1000
commit859ea7e23d2bbbc4b32b43727ae50aebe399e720 (patch)
tree868b5d938cec7846637cf403cde3723829822305 /src/renderer/backends/opengl/opengl_helpers.h
parent19a5fae08d7f1f85cb5448a5f2b19f0f9d342a0e (diff)
metal is back, baby
Diffstat (limited to 'src/renderer/backends/opengl/opengl_helpers.h')
-rw-r--r--src/renderer/backends/opengl/opengl_helpers.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/renderer/backends/opengl/opengl_helpers.h b/src/renderer/backends/opengl/opengl_helpers.h
index 2f6bef3..44d40cb 100644
--- a/src/renderer/backends/opengl/opengl_helpers.h
+++ b/src/renderer/backends/opengl/opengl_helpers.h
@@ -1,36 +1,36 @@
#pragma once
-#include "ral_types.h"
#include <glad/glad.h>
#include <glfw3.h>
+#include "ral_types.h"
typedef struct opengl_vertex_attr {
u32 count;
GLenum data_type;
-} opengl_vertex_attr ;
+} opengl_vertex_attr;
opengl_vertex_attr format_from_vertex_attr(vertex_attrib_type attr) {
switch (attr) {
case ATTR_F32:
- return (opengl_vertex_attr){.count = 1, .data_type = GL_FLOAT };
+ return (opengl_vertex_attr){ .count = 1, .data_type = GL_FLOAT };
case ATTR_U32:
- return (opengl_vertex_attr){.count = 1, .data_type = GL_UNSIGNED_INT };
+ return (opengl_vertex_attr){ .count = 1, .data_type = GL_UNSIGNED_INT };
case ATTR_I32:
- return (opengl_vertex_attr){.count = 1, .data_type = GL_INT };
+ return (opengl_vertex_attr){ .count = 1, .data_type = GL_INT };
case ATTR_F32x2:
- return (opengl_vertex_attr){.count = 2, .data_type = GL_FLOAT };
+ return (opengl_vertex_attr){ .count = 2, .data_type = GL_FLOAT };
case ATTR_U32x2:
// return VK_FORMAT_R32G32_UINT;
case ATTR_I32x2:
// return VK_FORMAT_R32G32_UINT;
case ATTR_F32x3:
- return (opengl_vertex_attr){.count = 3, .data_type = GL_FLOAT };
+ return (opengl_vertex_attr){ .count = 3, .data_type = GL_FLOAT };
case ATTR_U32x3:
// return VK_FORMAT_R32G32B32_UINT;
case ATTR_I32x3:
// return VK_FORMAT_R32G32B32_SINT;
case ATTR_F32x4:
- return (opengl_vertex_attr){.count = 4, .data_type = GL_FLOAT };
+ return (opengl_vertex_attr){ .count = 4, .data_type = GL_FLOAT };
case ATTR_U32x4:
// return VK_FORMAT_R32G32B32A32_UINT;
case ATTR_I32x4:
- // return VK_FORMAT_R32G32B32A32_SINT;
+ return (opengl_vertex_attr){ .count = 4, .data_type = GL_INT };
}
} \ No newline at end of file