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authorJoshua Rowe <17525998+omnisci3nce@users.noreply.github.com>2024-05-20 10:50:11 +1000
committerGitHub <noreply@github.com>2024-05-20 10:50:11 +1000
commite904c22003c3a134201b222e6619e782fbe63947 (patch)
tree5295c8ce5f855ca4a0f1bebe50beee80bae66682 /src/renderer/bind_group_layouts.h
parent02e84ee4d18e705e3362be1e327fdb6f1397a032 (diff)
parent73d4145f46d2305f45761b8e456df692d1962dfb (diff)
Merge pull request #14 from omnisci3nce/realign
Realign
Diffstat (limited to 'src/renderer/bind_group_layouts.h')
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1 files changed, 30 insertions, 0 deletions
diff --git a/src/renderer/bind_group_layouts.h b/src/renderer/bind_group_layouts.h
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+/**
+ * @file bind_group_layouts.h
+ * @author your name (you@domain.com)
+ * @brief Common bindgroups (descriptor set layouts)
+ * @version 0.1
+ * @date 2024-04-28
+ *
+ * @copyright Copyright (c) 2024
+ *
+ */
+#pragma once
+#include "defines.h"
+#include "maths_types.h"
+
+// Three major sets
+
+// 1. Scene / Global
+typedef struct bg_globals {
+ mat4 view;
+ mat4 projection;
+ f32 total_time;
+ f32 delta_time;
+} bg_globals;
+
+// 2. Material (once per object)
+
+// 3. Per draw call
+typedef struct bg_model {
+ mat4 model;
+} bg_model;