diff options
author | omnisci3nce <omniscient.oce@gmail.com> | 2024-04-28 09:14:22 +1000 |
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committer | omnisci3nce <omniscient.oce@gmail.com> | 2024-04-28 09:14:22 +1000 |
commit | 411520b240446f878a27c5d89812000774cc3c15 (patch) | |
tree | 989f442fdffcc85e45f665f8f22102fe6f6bae19 /src/renderer/cleanroom/immediate.h | |
parent | efea29ed9059303a5bb609ba0ce79c20ba894a23 (diff) |
getting vulkan working on windows
Diffstat (limited to 'src/renderer/cleanroom/immediate.h')
-rw-r--r-- | src/renderer/cleanroom/immediate.h | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/renderer/cleanroom/immediate.h b/src/renderer/cleanroom/immediate.h deleted file mode 100644 index 6d93c53..0000000 --- a/src/renderer/cleanroom/immediate.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "geometry.h" -#include "maths_types.h" - -// 3. SIMA (simplified immediate mode api) / render.h -// - dont need to worry about uploading mesh data -// - very useful for debugging -void imm_draw_cuboid(vec3 pos, quat rotation, f32x3 extents, vec4 colour); -void imm_draw_sphere(vec3 pos, f32 radius, vec4 colour); -void imm_draw_camera_frustum(); - -// static void imm_draw_model( -// const char* model_filepath); // tracks internally whether the model is loaded - -// static void imm_draw_model(const char* model_filepath) { - // check that model is loaded - // if not loaded, load model and upload to gpu - LRU cache for models - // else submit draw call -// }
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