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author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-09 16:34:46 +1100 |
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committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-03-09 16:34:46 +1100 |
commit | c7fabc44e62152c877b565c1da27a2e1d6f584f3 (patch) | |
tree | bbbf35b596c611645eb2f3051ec718bb15721c91 /src/renderer/render_backend.h | |
parent | 91f5f362e4a4abd6840755500d8e2c84a50501ac (diff) |
renderer functions necessary for model drawing
Diffstat (limited to 'src/renderer/render_backend.h')
-rw-r--r-- | src/renderer/render_backend.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/renderer/render_backend.h b/src/renderer/render_backend.h index 61c7ab5..a524f7f 100644 --- a/src/renderer/render_backend.h +++ b/src/renderer/render_backend.h @@ -12,4 +12,11 @@ void gfx_backend_shutdown(renderer* ren); void clear_screen(vec3 colour); +void bind_texture(shader s, texture *tex, u32 slot); +void bind_mesh_vertex_buffer(void* backend, mesh* mesh); +void draw_primitives(cel_primitive_topology primitive, u32 start_index, u32 count); + +shader shader_create_separate(const char *vert_shader, const char *frag_shader); +void set_shader(shader s); + // --- Uniforms |