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authorJoshua Rowe <17525998+omnisci3nce@users.noreply.github.com>2024-06-09 14:59:01 +1000
committerGitHub <noreply@github.com>2024-06-09 14:59:01 +1000
commit9c79df522980eabdc5e52592cbd152e2a285c4cc (patch)
tree9082af194033e5e3e4a770456209d3bac7784943 /src/resources/gltf.c
parent8d116bd23d9441e33cb3377e90c08169109b438a (diff)
parentd4ff15d9cd82a6e3bc71da9d04ee0f250460cef1 (diff)
Merge pull request #16 from omnisci3nce/port-opengl-ral
Bring back OpenGL (part 1)
Diffstat (limited to 'src/resources/gltf.c')
-rw-r--r--src/resources/gltf.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/resources/gltf.c b/src/resources/gltf.c
index 022bf95..61b99d7 100644
--- a/src/resources/gltf.c
+++ b/src/resources/gltf.c
@@ -47,7 +47,8 @@ model_handle model_load_gltf(struct core *core, const char *path, bool invert_te
model model = { 0 };
model.name = str8_cstr_view(path);
- model.meshes = mesh_darray_new(1);
+ // FIXME: Use mesh* malloc'd
+ /* model.meshes = mesh_darray_new(1); */
// model.materials = material_darray_new(1);
bool success =
@@ -771,4 +772,4 @@ bool model_load_gltf(const char *path, model *out_model) {
TRACE("Finished loading GLTF");
return true;
}
-*/ \ No newline at end of file
+*/