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authorOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-03-17 15:01:54 +1100
committerOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-03-17 15:01:54 +1100
commitc97327fcdcbe8b85d7718cfb722e1525986a8514 (patch)
tree9c0df938345bff356f8fcc97740afedb1f500b3d /src/resources
parent1afe4876cb8133c5b47fdcfeb07decc5565c4844 (diff)
parent51b4a3fc75351d6ecd2142c228d31a1f7ed52152 (diff)
Merge branch 'master' into transform-hierarchy
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/obj.c37
1 files changed, 25 insertions, 12 deletions
diff --git a/src/resources/obj.c b/src/resources/obj.c
index 658967e..c6e9fa6 100644
--- a/src/resources/obj.c
+++ b/src/resources/obj.c
@@ -15,6 +15,7 @@
#include "file.h"
#include "log.h"
#include "maths.h"
+#include "mem.h"
#include "path.h"
#include "render.h"
#include "render_types.h"
@@ -35,21 +36,21 @@ KITC_DECL_TYPED_ARRAY(face)
void create_submesh(mesh_darray *meshes, vec3_darray *tmp_positions, vec3_darray *tmp_normals,
vec2_darray *tmp_uvs, face_darray *tmp_faces, material_darray *materials,
bool material_loaded, char current_material_name[256]);
-bool load_material_lib(const char *path, material_darray *materials);
+bool load_material_lib(const char *path, str8 relative_path, material_darray *materials);
bool model_load_obj_str(const char *file_string, str8 relative_path, model *out_model,
bool invert_textures_y);
model_handle model_load_obj(core *core, const char *path, bool invert_textures_y) {
+ size_t arena_size = 1024;
+ arena scratch = arena_create(malloc(arena_size), arena_size);
+
TRACE("Loading model at Path %s\n", path);
- path_opt relative_path = path_parent(path);
+ path_opt relative_path = path_parent(&scratch, path);
if (!relative_path.has_value) {
WARN("Couldnt get a relative path for the path to use for loading materials & textures later");
}
- printf("Relative path: %s\n", relative_path.path.buf);
const char *file_string = string_from_file(path);
- // TODO: store the relative path without the name.obj at the end
-
model model = { 0 };
model.name = str8_cstr_view(path);
model.meshes = mesh_darray_new(1);
@@ -64,6 +65,9 @@ model_handle model_load_obj(core *core, const char *path, bool invert_textures_y
u32 index = model_darray_len(core->models);
model_darray_push(core->models, model);
+
+ arena_free_all(&scratch);
+ arena_free_storage(&scratch);
return (model_handle){ .raw = index };
}
@@ -182,7 +186,7 @@ bool model_load_obj_str(const char *file_string, str8 relative_path, model *out_
sscanf(pch + offset, "%s", filename);
char mtllib_path[1024];
snprintf(mtllib_path, sizeof(mtllib_path), "%s/%s", relative_path.buf, filename);
- if (!load_material_lib(mtllib_path, out_model->materials)) {
+ if (!load_material_lib(mtllib_path, relative_path, out_model->materials)) {
ERROR("couldnt load material lib");
return false;
}
@@ -262,7 +266,6 @@ void create_submesh(mesh_darray *meshes, vec3_darray *tmp_positions, vec3_darray
material_darray_iter mat_iter = material_darray_iter_new(materials);
blinn_phong_material *cur_material;
while ((cur_material = material_darray_iter_next(&mat_iter))) {
- printf("Material name %s vs %s \n", cur_material->name, current_material_name);
if (strcmp(cur_material->name, current_material_name) == 0) {
DEBUG("Found match");
m.material_index = mat_iter.current_idx - 1;
@@ -280,7 +283,7 @@ void create_submesh(mesh_darray *meshes, vec3_darray *tmp_positions, vec3_darray
mesh_darray_push(meshes, m);
}
-bool load_material_lib(const char *path, material_darray *materials) {
+bool load_material_lib(const char *path, str8 relative_path, material_darray *materials) {
TRACE("BEGIN load material lib at %s", path);
const char *file_string = string_from_file(path);
@@ -338,9 +341,13 @@ bool load_material_lib(const char *path, material_darray *materials) {
// specular exponent
sscanf(pch + offset, "%f", &current_material.spec_exponent);
} else if (strcmp(line_header, "map_Kd") == 0) {
- char diffuse_map_path[1024] = "assets/";
- sscanf(pch + offset, "%s", diffuse_map_path + 7);
+ char diffuse_map_filename[1024];
+ sscanf(pch + offset, "%s", diffuse_map_filename);
+ char diffuse_map_path[1024];
+ snprintf(diffuse_map_path, sizeof(diffuse_map_path), "%s/%s", relative_path.buf,
+ diffuse_map_filename);
printf("load from %s\n", diffuse_map_path);
+
// --------------
texture diffuse_texture = texture_data_load(diffuse_map_path, true);
current_material.diffuse_texture = diffuse_texture;
@@ -348,8 +355,14 @@ bool load_material_lib(const char *path, material_darray *materials) {
texture_data_upload(&current_material.diffuse_texture);
// --------------
} else if (strcmp(line_header, "map_Ks") == 0) {
- char specular_map_path[1024] = "assets/";
- sscanf(pch + offset, "%s", specular_map_path + 7);
+ // char specular_map_path[1024] = "assets/";
+ // sscanf(pch + offset, "%s", specular_map_path + 7);
+ char specular_map_filename[1024];
+ sscanf(pch + offset, "%s", specular_map_filename);
+ char specular_map_path[1024];
+ snprintf(specular_map_path, sizeof(specular_map_path), "%s/%s", relative_path.buf,
+ specular_map_filename);
+ printf("load from %s\n", specular_map_path);
// --------------
texture specular_texture = texture_data_load(specular_map_path, true);
current_material.specular_texture = specular_texture;