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authoromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-08-10 14:06:15 +1000
committeromniscient <17525998+omnisci3nce@users.noreply.github.com>2024-08-10 14:06:15 +1000
commit9cb4bfacc69b2a95ce8e9250afc33fb04d1ba548 (patch)
treefbe75da188ac83b34153ac79c367b9d57e0d5ff9 /src/systems/terrain.c
parent071a635e63536e50abfad7d5aeca1208dba58025 (diff)
remove old code
Diffstat (limited to 'src/systems/terrain.c')
-rw-r--r--src/systems/terrain.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/systems/terrain.c b/src/systems/terrain.c
index bde4b4d..ead7700 100644
--- a/src/systems/terrain.c
+++ b/src/systems/terrain.c
@@ -12,7 +12,6 @@
#include "ral_impl.h"
#include "ral_types.h"
#include "render.h"
-#include "render_scene.h"
#include "shader_layouts.h"
#include "str.h"
@@ -202,4 +201,4 @@ ShaderDataLayout TerrainUniforms_GetLayout(void* data) {
b1.data.texture.handle = d->tex_slot_1;
}
return (ShaderDataLayout){ .bindings = { b1 }, .binding_count = 1 };
-} \ No newline at end of file
+}