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authorOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-05-12 12:31:24 +1000
committerOmniscient <17525998+omnisci3nce@users.noreply.github.com>2024-05-12 12:31:24 +1000
commitd52d39d7843ed2203b001a822efe6d4b692c2642 (patch)
treefbad88722b0a5c2b4debee3b232b758f5410b4e7 /xmake.lua
parent677ab09b0dc3b6d9c872b732f8e31543fa2d11bb (diff)
uniforms working with hardcoded stuff
Diffstat (limited to 'xmake.lua')
-rw-r--r--xmake.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/xmake.lua b/xmake.lua
index 7ebd63d..f1b648b 100644
--- a/xmake.lua
+++ b/xmake.lua
@@ -114,6 +114,7 @@ target("core_config")
add_rules("compile_glsl_frag_shaders")
add_files("assets/shaders/triangle.vert")
add_files("assets/shaders/triangle.frag")
+ add_files("assets/shaders/cube.vert")
-- add_files("assets/shaders/*.frag")
if is_plat("windows") then
add_includedirs("$(env VULKAN_SDK)/Include", {public = true})