diff options
author | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-05 00:28:24 +1100 |
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committer | omniscient <17525998+omnisci3nce@users.noreply.github.com> | 2024-04-05 00:28:24 +1100 |
commit | e5495790aeba905505152ad3b6690f459a44df03 (patch) | |
tree | 719095667250b5163c05325452179e6779612b7d /xmake.lua | |
parent | 9baff5661f2ba8b57e1b0794e490e239b7ef80ca (diff) |
close.
Diffstat (limited to 'xmake.lua')
-rw-r--r-- | xmake.lua | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -106,10 +106,10 @@ target("core_config") add_includedirs("src/std/containers", {public = true}) add_includedirs("src/systems/", {public = true}) add_files("src/empty.c") -- for some reason we need this on Mac so it doesnt call 'ar' with no files and error - add_rules("compile_glsl_vert_shaders") - add_rules("compile_glsl_frag_shaders") - add_files("assets/shaders/object.vert") - add_files("assets/shaders/object.frag") + -- add_rules("compile_glsl_vert_shaders") + -- add_rules("compile_glsl_frag_shaders") + -- add_files("assets/shaders/object.vert") + -- add_files("assets/shaders/object.frag") -- add_files("assets/shaders/*.frag") set_default(false) -- prevents standalone building of this target |