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Diffstat (limited to 'assets/shaders/blinn_phong.frag')
-rw-r--r-- | assets/shaders/blinn_phong.frag | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/assets/shaders/blinn_phong.frag b/assets/shaders/blinn_phong.frag new file mode 100644 index 0000000..a284948 --- /dev/null +++ b/assets/shaders/blinn_phong.frag @@ -0,0 +1,21 @@ +#version 410 core +out vec4 FragColor; + +// A Blinn-Phong material with textures for diffuse and specular +// lighting maps and a numeric shininess factor. +struct Material { + sampler2D diffuse; + sampler2D specular; + float shininess; +}; + +in VS_OUT { + vec3 FragPos; + vec3 Normal; + vec2 TexCoords; + vec4 FragPosLightSpace; +} fs_in; + +void main() { + FragColor = vec4(1.0); +}
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