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-rw-r--r--assets/shaders/cube.frag12
1 files changed, 12 insertions, 0 deletions
diff --git a/assets/shaders/cube.frag b/assets/shaders/cube.frag
index e69de29..11f1efa 100644
--- a/assets/shaders/cube.frag
+++ b/assets/shaders/cube.frag
@@ -0,0 +1,12 @@
+#version 450
+
+layout(location = 0) in vec3 fragColor;
+layout(location = 1) in vec2 fragTexCoord;
+
+layout(binding = 1) uniform sampler2D texSampler;
+
+layout(location = 0) out vec4 outColor;
+
+void main() {
+ outColor = texture(texSampler, fragTexCoord); // vec4(fragTexCoord, 0.0);
+}