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-rw-r--r--assets/shaders/cube.vert21
1 files changed, 21 insertions, 0 deletions
diff --git a/assets/shaders/cube.vert b/assets/shaders/cube.vert
new file mode 100644
index 0000000..dc625ec
--- /dev/null
+++ b/assets/shaders/cube.vert
@@ -0,0 +1,21 @@
+#version 450
+
+layout(binding = 0) uniform UniformBufferObject {
+ mat4 model;
+ mat4 view;
+ mat4 proj;
+}
+ubo;
+
+layout(location = 0) in vec3 inPosition;
+layout(location = 1) in vec3 inNormal;
+layout(location = 2) in vec2 inTexCoords;
+
+layout(location = 0) out vec3 fragColor;
+layout(location = 1) out vec2 fragTexCoord;
+
+void main() {
+ gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
+ fragColor = abs(inNormal);
+ fragTexCoord = inTexCoords;
+}