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-rw-r--r--assets/shaders/debug_quad.vert13
1 files changed, 13 insertions, 0 deletions
diff --git a/assets/shaders/debug_quad.vert b/assets/shaders/debug_quad.vert
new file mode 100644
index 0000000..8b8201c
--- /dev/null
+++ b/assets/shaders/debug_quad.vert
@@ -0,0 +1,13 @@
+#version 410 core
+layout (location = 0) in vec3 inPosition;
+layout (location = 1) in vec3 inNormal;
+layout (location = 2) in vec2 inTexCoords;
+
+out vec2 TexCoords;
+
+void main()
+{
+ TexCoords = inTexCoords;
+ vec2 xy = inPosition.xz;
+ gl_Position = vec4(xy, 0.0, 1.0);
+}