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-rw-r--r--assets/shaders/terrain.vert2
1 files changed, 1 insertions, 1 deletions
diff --git a/assets/shaders/terrain.vert b/assets/shaders/terrain.vert
index 32b43b3..d21cbe6 100644
--- a/assets/shaders/terrain.vert
+++ b/assets/shaders/terrain.vert
@@ -13,5 +13,5 @@ out vec4 Color;
void main() {
gl_Position = cam.proj * cam.view * vec4(inPosition, 1.0);
- Color = vec4(inPosition.y / 255.0);
+ Color = vec4(inPosition.y / 126.0);
} \ No newline at end of file