diff options
Diffstat (limited to 'bindgen/rust/celeritas-sys/src/egui_utils.rs')
-rw-r--r-- | bindgen/rust/celeritas-sys/src/egui_utils.rs | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/bindgen/rust/celeritas-sys/src/egui_utils.rs b/bindgen/rust/celeritas-sys/src/egui_utils.rs deleted file mode 100644 index 5432d81..0000000 --- a/bindgen/rust/celeritas-sys/src/egui_utils.rs +++ /dev/null @@ -1,72 +0,0 @@ -// use egui_overlay::{EguiOverlay, OverlayApp}; -// use egui_render_three_d::ThreeDBackend; -// use egui_window_glfw_passthrough::glfw::Context; -// use egui_window_glfw_passthrough::{GlfwBackend, GlfwConfig}; - -// use crate::Core_Bringup; - -// // struct CustomEguiOverlay { -// // backend: -// // } - -// fn init() { -// let mut glfw_backend = GlfwBackend::new(GlfwConfig::default()); -// let mut glfw_window_ptr = glfw_backend.window.window_ptr(); - -// unsafe { -// // Cast the window pointer to the expected type -// let window_ptr = glfw_window_ptr as *mut crate::GLFWwindow; -// Core_Bringup(window_ptr); -// }; -// } - -// /// After implementing [`EguiOverlay`], just call this function with your app data -// pub fn start<T: EguiOverlay + 'static>(user_data: T) { -// let mut glfw_backend = GlfwBackend::new(GlfwConfig { -// // this closure will be called before creating a window -// glfw_callback: Box::new(|gtx| { -// // some defualt hints. it is empty atm, but in future we might add some convenience hints to it. -// (egui_window_glfw_passthrough::GlfwConfig::default().glfw_callback)(gtx); -// // scale the window size based on monitor scale. as 800x600 looks too small on a 4k screen, compared to a hd screen in absolute pixel sizes. -// gtx.window_hint(egui_window_glfw_passthrough::glfw::WindowHint::ScaleToMonitor(true)); -// }), -// opengl_window: Some(true), // macos doesn't support opengl. -// transparent_window: Some(false), -// window_title: "Celeritas egui".into(), -// ..Default::default() -// }); - -// // always on top -// // glfw_backend.window.set_floating(true); -// // disable borders/titlebar -// // glfw_backend.window.set_decorated(false); - -// let latest_size = glfw_backend.window.get_framebuffer_size(); -// let latest_size = [latest_size.0 as _, latest_size.1 as _]; - -// let default_gfx_backend = { -// ThreeDBackend::new( -// egui_render_three_d::ThreeDConfig { -// ..Default::default() -// }, -// |s| glfw_backend.get_proc_address(s), -// latest_size, -// ) -// }; - -// let glfw_window_ptr = glfw_backend.window.window_ptr(); -// unsafe { -// // Cast the window pointer to the expected type -// let window_ptr = glfw_window_ptr as *mut crate::GLFWwindow; -// Core_Bringup(window_ptr); -// }; - -// let overlap_app = OverlayApp { -// user_data, -// egui_context: Default::default(), -// default_gfx_backend, -// glfw_backend, -// }; - -// overlap_app.enter_event_loop(); -// } |