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Rendering is split into 3 'registers'.
1. **RAL** (Render Abstraction Layer) - thin abstraction over graphics APIs
-2. **render** - implements the default renderer and higher-level functions like `draw_scene`
+2. **render** - implements the default renderer and higher-level functions
3. **immediate** - immediate-mode drawing API for things like debug visualisation and UI \ No newline at end of file