diff options
Diffstat (limited to 'examples/game_demo/game_demo.c')
-rw-r--r-- | examples/game_demo/game_demo.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/game_demo/game_demo.c b/examples/game_demo/game_demo.c index 9688808..73c22ae 100644 --- a/examples/game_demo/game_demo.c +++ b/examples/game_demo/game_demo.c @@ -24,7 +24,7 @@ static const char* faces[6] = { "assets/demo/skybox/right.jpg", "assets/demo/sky "assets/demo/skybox/front.jpg", "assets/demo/skybox/back.jpg" }; int main() { - Core_Bringup(); + Core_Bringup(NULL); // TODO: Load humanoid model + weapon // TODO: Animate it with WASD keys @@ -33,7 +33,7 @@ int main() { // TODO: Move camera with model // --- Render Scene - Vec3 camera_pos = vec3(0.0, 1.3, 3.0); + Vec3 camera_pos = vec3(0.0, 3.0, 3.0); Camera cam = Camera_Create(camera_pos, VEC3_NEG_Z, VEC3_Y, 45.0); SetCamera(cam); // update the camera in RenderScene |