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Diffstat (limited to 'examples/primitives/ex_primitives.c')
-rw-r--r-- | examples/primitives/ex_primitives.c | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/examples/primitives/ex_primitives.c b/examples/primitives/ex_primitives.c deleted file mode 100644 index 5831910..0000000 --- a/examples/primitives/ex_primitives.c +++ /dev/null @@ -1,68 +0,0 @@ -#include <glfw3.h> - -#include "buf.h" -#include "camera.h" -#include "core.h" -#include "file.h" -#include "log.h" -#include "maths.h" -#include "maths_types.h" -#include "mem.h" -#include "primitives.h" -#include "ral.h" -#include "ral_types.h" -#include "render.h" -#include "render_types.h" - -extern core g_core; - -int main() { - core_bringup(); - arena scratch = arena_create(malloc(1024 * 1024), 1024 * 1024); - - vec3 camera_pos = vec3(3.0, 2., 6.); - vec3 camera_front = vec3_normalise(vec3_negate(camera_pos)); - camera cam = camera_create(camera_pos, camera_front, VEC3_Y, deg_to_rad(45.0)); - - geometry_data cube_data = geo_create_cuboid(f32x3(1, 1, 1)); - mesh cube = mesh_create(&cube_data, false); - - geometry_data sphere_data = geo_create_uvsphere(1.0, 8, 8); - mesh sphere = mesh_create(&sphere_data, false); - - geometry_data plane_data = geo_create_plane(f32x2(6, 4)); - mesh plane = mesh_create(&plane_data, false); - - // FIXME: // Texture - // texture_data tex_data = texture_data_load("assets/textures/texture.jpg", false); - // texture_handle texture = texture_data_upload(tex_data, true); - - g_core.renderer.static_opaque_pipeline.wireframe = true; - - static f32 theta = 0.0; - - // Main loop - while (!should_exit(&g_core)) { - input_update(&g_core.input); - - render_frame_begin(&g_core.renderer); - - // theta += 0.01; - transform transform = { .position = vec3(0.0, 0.0, 0.0), - .rotation = quat_from_axis_angle(VEC3_Y, theta, true), - .scale = 1.0 }; - - mat4 sphere_model = transform_to_mat(&transform); - mat4 cube_model = mat4_translation(vec3(-2., 0, 0)); - mat4 plane_model = mat4_translation(vec3(0, -2, 0)); - draw_mesh(&cube, &cube_model, &cam); - draw_mesh(&sphere, &sphere_model, &cam); - draw_mesh(&plane, &plane_model, &cam); - - render_frame_end(&g_core.renderer); - } - - renderer_shutdown(&g_core.renderer); - - return 0; -} |