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-rw-r--r--src/maths/primitives.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/maths/primitives.c b/src/maths/primitives.c
index 551a5df..c24d1e2 100644
--- a/src/maths/primitives.c
+++ b/src/maths/primitives.c
@@ -296,7 +296,8 @@ Geometry Geo_CreateCylinder(f32 radius, f32 height, u32 resolution) {
// bot cap
VERT_3D(vertices, VEC3_ZERO, VEC3_NEG_Y, vec2(0, 0));
for (u32 i = 0; i < resolution; i++) {
- VERT_3D(vertices, vec3(cos(step * i) * radius, 0.0, sin(step * i) * radius), VEC3_NEG_Y, vec2(0, 0));
+ VERT_3D(vertices, vec3(cos(step * i) * radius, 0.0, sin(step * i) * radius), VEC3_NEG_Y,
+ vec2(0, 0));
}
for (u32 i = 1; i < resolution; i++) {
push_triangle(indices, 0, i, i + 1);
@@ -325,10 +326,10 @@ Geometry Geo_CreateCylinder(f32 radius, f32 height, u32 resolution) {
VERT_3D(vertices, vec3(x, 0.0, z), vec3_normalise(vec3(x, 0.0, z)), vec2(0, 0));
}
for (u32 i = 0; i < resolution; i++) {
- u32 current = sides_start + i * 2;
- u32 next = sides_start + ((i + 1) % resolution) * 2;
- push_triangle(indices, current, next, current + 1);
- push_triangle(indices, current + 1, next, next + 1);
+ u32 current = sides_start + i * 2;
+ u32 next = sides_start + ((i + 1) % resolution) * 2;
+ push_triangle(indices, current, next, current + 1);
+ push_triangle(indices, current + 1, next, next + 1);
}
Geometry geo = {