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-rw-r--r--src/new_render/pbr.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/new_render/pbr.c b/src/new_render/pbr.c
index 2393aa9..6df4e97 100644
--- a/src/new_render/pbr.c
+++ b/src/new_render/pbr.c
@@ -34,8 +34,8 @@ GPU_Pipeline* PBR_PipelineCreate(GPU_Renderpass* rpass) {
// if (!vertex_shader.has_value || !fragment_shader.has_value) {
// ERROR_EXIT("Failed to load shaders from disk")
// }
- char* vert_shader = string_from_file(vert_path);
- char* frag_shader = string_from_file(frag_path);
+ char* vert_shader = string_from_file(vert_path);
+ char* frag_shader = string_from_file(frag_path);
ShaderData camera_data = { .get_layout = &Binding_Camera_GetLayout };
ShaderData model_data = { .get_layout = &Binding_Model_GetLayout };