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-rw-r--r--src/new_render/render_frame.c20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/new_render/render_frame.c b/src/new_render/render_frame.c
deleted file mode 100644
index 87c99e5..0000000
--- a/src/new_render/render_frame.c
+++ /dev/null
@@ -1,20 +0,0 @@
-
-
-#include "render_frame.h"
-#include <assert.h>
-// #include "logos/threadpool.h"
-#include "mem.h"
-#include "render.h"
-
-Cull_Result Frame_Cull(Renderer* ren, RenderEnt* entities, size_t entity_count, Camera* camera) {
- // TODO: u32 chunk_count = Tpool_GetNumWorkers();
-
- arena* frame_arena = GetRenderFrameArena(ren);
-
- Cull_Result result = { 0 };
- result.visible_ent_indices = arena_alloc(
- frame_arena, sizeof(u32) * entity_count); // make space for if all ents are visible
-
- assert((result.n_visible_objects + result.n_culled_objects == entity_count));
- return result;
-} \ No newline at end of file