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-rw-r--r--src/new_render/render_frame.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/new_render/render_frame.c b/src/new_render/render_frame.c
new file mode 100644
index 0000000..2dc98b0
--- /dev/null
+++ b/src/new_render/render_frame.c
@@ -0,0 +1,20 @@
+
+
+#include "render_frame.h"
+#include <assert.h>
+#include "logos/threadpool.h"
+#include "mem.h"
+#include "render.h"
+
+
+Cull_Result Frame_Cull(Renderer* ren, RenderEnt *entities, size_t entity_count, Camera *camera) {
+ // TODO: u32 chunk_count = Tpool_GetNumWorkers();
+
+ arena* frame_arena = GetRenderFrameArena(ren);
+
+ Cull_Result result = {0};
+ result.visible_ent_indices = arena_alloc(frame_arena, sizeof(u32) * entity_count); // make space for if all ents are visible
+
+ assert((result.n_visible_objects + result.n_culled_objects == entity_count));
+ return result;
+} \ No newline at end of file