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-rw-r--r--src/new_render/render_frame.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/new_render/render_frame.h b/src/new_render/render_frame.h
index 11b24f2..02f7f22 100644
--- a/src/new_render/render_frame.h
+++ b/src/new_render/render_frame.h
@@ -14,7 +14,7 @@
typedef struct Cull_Result {
u64 n_visible_objects;
u64 n_culled_objects;
- u32* visible_ent_indices; // allocated on frame arena
+ u32* visible_ent_indices; // allocated on frame arena
size_t index_count;
} Cull_Result;
@@ -24,4 +24,4 @@ typedef void (*ExtractRenderData)(void* world_data);
typedef struct Renderer Renderer;
/** @brief Produces a smaller set of only those meshes visible in the camera frustum on the CPU */
-Cull_Result Frame_Cull(Renderer* ren, RenderEnt* entities, size_t entity_count, Camera *camera); \ No newline at end of file
+Cull_Result Frame_Cull(Renderer* ren, RenderEnt* entities, size_t entity_count, Camera* camera); \ No newline at end of file