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-rw-r--r--src/new_render/render_scene.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/new_render/render_scene.h b/src/new_render/render_scene.h
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index 31dc1c9..0000000
--- a/src/new_render/render_scene.h
+++ /dev/null
@@ -1,20 +0,0 @@
-/**
- * @file render_scene.h
- * @brief
- */
-#pragma once
-#include "camera.h"
-#include "defines.h"
-#include "render_types.h"
-
-/** @brief Holds globally bound data for rendering a scene. Typically held by the renderer.
- * Whenever you call draw functions you can think of this as an implicit parameter. */
-typedef struct RenderScene {
- Camera camera;
- DirectionalLight sun;
-} RenderScene;
-
-// --- Public APIs
-
-PUB void SetCamera(Camera camera);
-PUB void SetMainLight(DirectionalLight light);