diff options
Diffstat (limited to 'src/ral/backends/opengl/backend_opengl.h')
-rw-r--r-- | src/ral/backends/opengl/backend_opengl.h | 73 |
1 files changed, 36 insertions, 37 deletions
diff --git a/src/ral/backends/opengl/backend_opengl.h b/src/ral/backends/opengl/backend_opengl.h index 805914e..7bd1b81 100644 --- a/src/ral/backends/opengl/backend_opengl.h +++ b/src/ral/backends/opengl/backend_opengl.h @@ -20,12 +20,12 @@ typedef struct GPU_Device { } GPU_Device; typedef struct GPU_PipelineLayout { - void *pad; + void* pad; } GPU_PipelineLayout; typedef struct GPU_Pipeline { u32 shader_id; - GPU_Renderpass *renderpass; + GPU_Renderpass* renderpass; VertexDescription vertex_desc; BufferHandle uniform_bindings[MAX_PIPELINE_UNIFORM_BUFFERS]; u32 uniform_count; @@ -38,11 +38,11 @@ typedef struct GPU_Renderpass { } GPU_Renderpass; typedef struct GPU_CmdEncoder { - GPU_Pipeline *pipeline; + GPU_Pipeline* pipeline; } GPU_CmdEncoder; // Recording typedef struct GPU_CmdBuffer { - void *pad; + void* pad; } GPU_CmdBuffer; // Ready for submission typedef struct GPU_Buffer { @@ -55,7 +55,7 @@ typedef struct GPU_Buffer { u32 vao; u32 ubo_binding_point; }; // Optional - char *name; + char* name; u64 size; } GPU_Buffer; @@ -68,43 +68,42 @@ typedef struct opengl_support { u32 pad; } opengl_support; - -void uniform_vec3f(u32 program_id, const char *uniform_name, Vec3 *value); -void uniform_f32(u32 program_id, const char *uniform_name, f32 value); -void uniform_i32(u32 program_id, const char *uniform_name, i32 value); -void uniform_mat4f(u32 program_id, const char *uniform_name, Mat4 *value); +void uniform_vec3f(u32 program_id, const char* uniform_name, Vec3* value); +void uniform_f32(u32 program_id, const char* uniform_name, f32 value); +void uniform_i32(u32 program_id, const char* uniform_name, i32 value); +void uniform_mat4f(u32 program_id, const char* uniform_name, Mat4* value); typedef enum GlCommandType { - GLCMD_DRAW, - GLCMD_DRAW_INDEXED, - GLCMD_BIND_VBUF, - GLCMD_BIND_IBUF, - GLCMD_SET_PROGRAM, + GLCMD_DRAW, + GLCMD_DRAW_INDEXED, + GLCMD_BIND_VBUF, + GLCMD_BIND_IBUF, + GLCMD_SET_PROGRAM, } GlCommandType; typedef struct GlCommand { - GlCommandType cmd_type; - union { - struct { - PrimitiveTopology topology; - u32 start_vertex; - u32 vertex_count; - // TODO: instance - } draw; - struct { - PrimitiveTopology topology; - u32 index_count; - } draw_indexed; - struct { - u32 buffer_id; - } bind_vbuf; - struct { - u32 buffer_id; - } bind_ibuf; - struct { - u32 program_id; - } set_program; - } data; + GlCommandType cmd_type; + union { + struct { + PrimitiveTopology topology; + u32 start_vertex; + u32 vertex_count; + // TODO: instance + } draw; + struct { + PrimitiveTopology topology; + u32 index_count; + } draw_indexed; + struct { + u32 buffer_id; + } bind_vbuf; + struct { + u32 buffer_id; + } bind_ibuf; + struct { + u32 program_id; + } set_program; + } data; } GlCommand; #endif |